- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
(By game size he means scope of the game and huge open world maps, not game install size)
(By game size he means scope of the game and huge open world maps, not game install size)
Maybe you can explain this to me… I’ve heard this countless times over the years, but I can’t figure out how it’s measured?
Is it based on if MC is taking average human strides? It seems like a ridiculous metric.
Games / game engines use units which correspond to size IRL. It’s needed to keep scale consistent. The characters are usually around 1.8m tall for instance