• 1 Post
  • 46 Comments
Joined 1 year ago
cake
Cake day: September 29th, 2023

help-circle





  • Arkane and Remedy are the two that stand out at the moment.

    Redfall was a pretty bad indicator coming from Arkane. But if they get their act together and go back to games like Dishonored, they’ll be back on the good list. Keeping them up here out of hope. They make fantastic games when they’re allowed to.

    Remedy just always puts out bangers. Control is how I found them, and I love their style as well as the obvious amount of love and work put into their universe. Still need to play AW2, but I’ve only heard good things about it. They’re not everyone’s cup of tea, but they are mine.




  • Just not very interesting. Most people just don’t show much interest in me beyond work buddy status, and work is pretty much the entirety of my social life. Down-side of moving to a new area. Making friends as an adult is hard, dating doubly so when there’s no one to introduce you to new people.

    But historically the hardest part for me is expressing anything that can’t be back-pedalled into “just meant as a friend, buddy.” The second you cross that line, nothing will ever be the same for better or for worse. I hate committing to that change. Just feels like I’m ruining things irreparably every time. I’ll toe that line all day, crossing is just a bitch.


  • Absolutely agree about BotW. I’m barely getting into it (only 800 more korok seeds to go…), and I really enjoy it as a game, but it feels more like a great game set in Hyrule than it does a Zelda game. I think they strayed a bit too far from the formula on it. I miss going into a temple, finding a bunch of stuff I can’t do anything with, getting an item, using that item to solve all the puzzles I couldn’t do anything about, then using the skills that gave me to beat the boss with that item. I miss permanent items that are given incrementally and give a feeling of progression as more of the world opens up to you as a result. BotW feels like it gave me all my items at the beginning, handed me an open world, and said, “Have fun.”

    I am having fun. Just not Zelda fun.


  • Lmao apple is the same company that points their heat sink fans at the glue that holds the entire MacBook together. Do some deep dives on their hardware. You only get what you pay for if you pay for the logo, which is the case for most Apple users.

    I’ve had Mac, I’ve had Windows, and I still prefer present day enshittified fucking Microsoft. Apple only “pays off” if you utilize their entire connectivity suite which, spoiler alert, is just as bad an idea as Google-ifying your entire life except it’s also more expensive. MacBook + iPhone + Apple Music + Apple Video + iCloud is the ecosystem they want you to live in, and they put in a ton of effort to make that the only viable option if you use their products. Everything is proprietary, and they control the prices. You think that laptop charger on their site is worth $100? It is to you, because you need it to charge your shit and theyre the only ones who sell them. Any other machine would have the same hardware for $20-$50. People who buy Apple products are a) power users whose idea of computer capabilities is about 15 years old and b) people who buy Apple because everyone else has them. Better products exist. If you think your manufacturer of choice is the objective best at everything it does, you need to stop drinking the Flavor-Aid. I don’t care what manufacturer, but Apple is the worst offender by far of this.

    Cut the umbilical cord. Free yourself.



  • I understood their logic most of the time (some iffy moments for sure), but my main issue with it was it all felt too fast. Like someone telling a great story but in such a rush to the finale that they end up glossing over details that make it so enjoyable. Decisions the characters made felt like they should have cooked several times longer than they did. I expected some arcs to last a half a season, maybe even a full one. But by the end of the episode it’s not an issue anymore and we’ve moved on.

    That said, Walton Goggins is killing his role, and I see it as a solid resume addition for a lot of the others. There are scenes and lines that are meh, but also ones that show me these actors can pull off some great performances


  • I love Fallout and played 3, NV, and 4 avidly. It’s a good adaptation. A little campy, but it feels like something made by people who know and love the source material. And with the goofy moments come some real nasty aspects of the wasteland laid bare with no question as to how nasty it is, even in the first couple episodes.

    The Vaults setup was unique enough to feel new, but fit the Vault-Tec MO nicely. 4 felt generic, but I think it was mainly included for people who didn’t play the games so they could get a general vibe.

    The subtle nods are nice, with enough items and mechanics from the games peppered through to make it feel like part of the universe. Some are on the nose like Sugarbombs, but I’ve recognized generic NPC armor from the games on extras in the background.

    It was also odd but fun to see game mechanics work in real time, like seeing drugs heal a grievous injury

    If you want an adaptation of Fallout story it may fall short with the lighter stuff. But if you want an adaptation of a Fallout playthrough I think you’re I for a good time.





  • This isn’t just content people want and Blizz doesn’t want to give because it wouldn’t be profitable, it’s an entire half of the game that was advertised since announcement. A lot of people got the game with the assumption it was coming. It wouldn’t be “live service” if they’d included it from day one like they promised. It would only get looped into that because the “new content” should have been in there from the start. It’s Blizz reaping the benefits of an empty promise but wanting none of the blame when people call them out.