The director of Raiders of the Lost Ark, E.T., Jurassic Park, and many more classics has long spoken about his love of video games, stretching back to 1982 when he revealed the instant thrill and ego “massage” that playing games like Donkey Kong and Tempest provided.

  • terraborra@lemmy.nz
    link
    fedilink
    English
    arrow-up
    56
    ·
    2 months ago

    Based.

    In all seriousness some games work better on controllers. I’ve found it much easier, and significantly less frustrating, to play souls-likes using a controller. It also would have been next to impossible to play the Ascent (twin stick shooter) without one. I used to get all PCMR about only using keyboard and mouse but nowadays I use the best tool for the job.

    • degen@midwest.social
      link
      fedilink
      English
      arrow-up
      14
      ·
      2 months ago

      Oh I played the hell out of the Prepare to Die edition of Dark Souls. Keyboard and mouse was the objectively wrong way to play the game lmao

      • terraborra@lemmy.nz
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 months ago

        Haha what an absolute masochist! I’m impressed.

        I played through Jedi: Fallen Order, which was my intro into the genre, then tried it for Elden Ring and got hard stuck in the opening area. Still pretty useless at them overall but no longer feel like I’m battling against the control. It’s 100% just a skill issue.

        • degen@midwest.social
          link
          fedilink
          English
          arrow-up
          3
          ·
          2 months ago

          To be fair, I did use a controller, so it wasn’t that bad. It even ran way better with the hd mod than the 360 version ever did.

          I did get kind of masochistic with it though lol. My last run was a soul level 1 that I think I stopped playing around Anor Londo. If I remember correctly, the archers were rage inducing and I never got back into it. It’s probably still my all-time favorite game, jank and all.

      • Benaaasaaas@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 months ago

        Well it’s only because from software did a really shit job at porting the game. Elden Ring plays fine with the mouse and keyboard.

        • degen@midwest.social
          link
          fedilink
          English
          arrow-up
          1
          ·
          2 months ago

          For sure. I wasn’t even mad it was rushed and just was stoked to have it on pc. I remember a petition going around cause everybody wanted it so bad.

          It was a culture shock when I realized how well later games played lol

      • Rai@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 months ago

        Saaaame! Vehicles are so much better with a controller, but aiming suuuuucks with a controller.

    • umbrella@lemmy.ml
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 months ago

      pcmr means you have the choice of which works best for the job instead of being stuck with a specific controller or ms+kb

    • undeffeined@lemmy.ml
      link
      fedilink
      English
      arrow-up
      3
      ·
      2 months ago

      My first souls game was Dark Souls 2. Played it with keyboard and mouse and only found out you can lock onto enemies about 100 hours in…

    • steal_your_face@lemmy.ml
      link
      fedilink
      English
      arrow-up
      3
      ·
      2 months ago

      I feel like everything besides shooters and rts is better on controller. I can’t play an fps with a controller though.

    • Malgas@beehaw.org
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 months ago

      Then you get things like GTA or Saints Row, where whether I want to be using kb+m or controller changes based on whether I’m driving or on foot.

      I’ve long thought that the ideal control scheme would somehow incorporate both a mouse for camera control, the sheer number of buttons you get from having your off-hand on a keyboard, and also analog inputs for things like movement/steering and vehicle throttle.

      • Hazmatastic@lemm.ee
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 months ago

        They have left-hand hardware that has a thumb analog stick and a bunch of mapable keys. Problem is getting games to use “controller” functions like analog sticks and mouse functions at the same time. I haven’t tried it myself, but apparently most games don’t have a way to recognize and use that as a keyboard function

        • Sidyctism2@discuss.tchncs.de
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 month ago

          it actually works in a decent number of games i think. now i dont have one of those controllers, but i use a ps5 controller to play, and used ds4windows to map the touchpad to mouse and the mute button to left-click (initially just so i dont need to put down the controller when not in-game) control and just cause 3 both didnt really have problems with dual-input, though just cause 2 did.

    • phdepressed@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 months ago

      I play rocket league with a keyboard and mouse. Have gotten up to champ in 2v2 and 3v3 ranked.

      Also beat ds1 and 2 using keyboard and mouse.

      In other words git gud.

  • TachyonTele@lemm.ee
    link
    fedilink
    English
    arrow-up
    17
    ·
    2 months ago

    He really is a videogame fan. When he co-created DreamWorks he pushed for a gaming arm of the company. If anyone played Metal of Honor (especially the first one) it’s because of him.

    Also, ET helped cause the videogame crash in the 80’s!

    • sj_zero@lotide.fbxl.net
      link
      fedilink
      arrow-up
      4
      ·
      2 months ago

      The d day level of medal of honor was a serious moment. It’s like “yeah, you keep dying and it’s frustrating. You’re watching all these other people die. But that’s what it was actually like.”

      There was a moment where I had made it to the buildings and looked back and saw my brothers in arms being mowed down and it’s a different experience than seeing it on TV.

  • 0ops@lemm.ee
    link
    fedilink
    English
    arrow-up
    14
    ·
    2 months ago

    Controller is more comfortable to me, so unless I’m playing an fps that requires a lot of precision, I play on controller. I already have to sit at a mouse and keyboard for work everyday

  • Destide@feddit.uk
    link
    fedilink
    English
    arrow-up
    13
    ·
    2 months ago

    He wrote E.T on a spilt keyboard in vim and managed to exit it first time… True story John Candy told me.

  • kitnaht@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    ·
    2 months ago

    I really hate how many people haven’t really picked up or understood the profound difference that gyro aiming makes for controller players.

    • turtletracks@lemmy.zip
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      2 months ago

      I need everyone and their mothers to learn how to use Steam Input, lets me easy set up any game for Gyro on the Deck.

      For example, if I have my thumb on the right track pad, it’ll make the gyro much more precise, which makes aiming much nicer

    • Godort@lemm.ee
      link
      fedilink
      English
      arrow-up
      26
      ·
      2 months ago

      It depends on the game.

      Trying to play a platformer using a keyboard is miserable. On the flip-side, trying to play an RTS with a controller sounds like one of the worst experiences imaginable.

    • BroBot9000@lemmy.world
      link
      fedilink
      English
      arrow-up
      18
      arrow-down
      1
      ·
      2 months ago

      Analog sticks beat WSAD for movement any day and the mouse beats analog sticks in aiming.

      Different tools for the job.

      • nxn@biglemmowski.win
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        1
        ·
        2 months ago

        There are keyboards with hall-effect/magnetic switches that allow precise measurement of how much any given key is held down. With that said it’s be possible to map the signals from WASD to emulate a controller’s left stick (at least in games that allow simultaneous kb+m and controller inputs, but that’s fairly common in my experience).

        I have a keyboard like that on pre-order and I’m definitely looking forward to trying it. 4mm of travel isn’t much, but it should still be better than a binary signal.

    • TachyonTele@lemm.ee
      link
      fedilink
      English
      arrow-up
      4
      ·
      2 months ago

      (and thus another 20 page long argument about gamepads and kb+m was started on the interwebs)

  • Pringles@lemm.ee
    link
    fedilink
    English
    arrow-up
    6
    ·
    2 months ago

    I’m in the same camp, although I wish it wasn’t so. I’ve gotten okayish at Rocket League with mouse and keyboard, but that really is a controller game.

    • kaffiene@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 months ago

      Oh yeah. Had exactly the same experience. Thought I was doing OK for a while but came to realise that there are some things that are white hard to do in that game with mouse and kb

  • AnUnusualRelic@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    2 months ago

    I had the same problem, having never used a console. I’ve always been using PCs (starting with small 8 bit machines, to a 286, and later to the beasts we currently use (running Linux though). It took me a good while to get used to the Steam deck.

    I had no choice because I have no other gaming rig at the moment while my home is being completely rebuilt, so my PC has been turned off for two years now :(.

    I’ve gotten better at it, and I’m getting through Fallout on the deck, but I have to avoid some games. For while some games do indeed work better with a controller, others (FPS) are way better with keyboard and mouse.

    So all in all, I’m glad that the Deck has opened new possibilities. But the game controller isn’t the ultimate gadget, just another option.

    • TheOakTree@lemm.ee
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      2 months ago

      I can handle any action game, platformer, etc. using a controller, despite heavily preferring a keyboard and mouse (excluding racing). I still can’t play FPS/TPS games on a controller… it has to be m&k.

  • Codex@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    2 months ago

    Funny, the game I most associate with him is BoomBlox on the Wii. It’s a really great game, and I guess the wiimote is kind of mouse-like, particularly in that game.

    He’s been involved in several games though, even had an office at EA for a while. Most famously, of course, is the original Medal of Honor. Arguably the success of MoH as a franchise led directly to Call of Duty and thus to the current state of gaming today.

  • seaQueue@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    2 months ago

    The only controller I’ve ever really enjoyed using is the steam controller. Just about everything else felt worse than playing using a mouse and keyboard. To each their own though, if you like controllers then more power to you.

      • 0ops@lemm.ee
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 months ago

        oh no, I’m being shot from behind, just give me 5 seconds to hold my joystick all the way to the edge and line up a shot

        I agree that the touchpad isn’t best for every game, but your example just sounds like your sensitivity is way too low. I used to have a couple steam controllers, I have a steam deck, and I used to play a lot of mobile shooters before I could afford a pc. In any case, I like my sensitivity to be 1 full swipe = 180° in game. Add in gyro and I’ll make that about 1-to-1 device rotation to in-game rotation (or if anything a little more sensitive).

          • turtletracks@lemmy.zip
            link
            fedilink
            English
            arrow-up
            3
            ·
            2 months ago

            Steam input lets you do different modes, if you’re holding the aim button, you can make the track pad much more sensitive or use gyro. Solutions for everything!

      • morbidcactus@lemmy.ca
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 months ago

        It could totally be setup to feel/work like a trackball, remember playing a bunch of warframe with mine and being able to “throw” it and have it stop when you touch the pad again, took getting used to but substantially more flexible than a regular analogue stick.

      • turtletracks@lemmy.zip
        link
        fedilink
        English
        arrow-up
        2
        ·
        2 months ago

        Not quite the same, but I set up my steam deck’s right track pad to be a flick stick, turn around 180° with a flick. (And gyroscope)

        I don’t play any multiplayer games, so this could be considered cheating, but it’s too nice to not use