I’m making fun of the common practice, exemplified by Bethesda, of leaving bugs in their games for the modders to fix. The joke, in this case is that Rocket Werkz is leaving an “unfinished feature” in that is a Hard Problem in physics. There isn’t a general, easy solution to the N-body problem.
Damn, what a concept: doing the same kind of game multiple times, iterating on the design to perfect it. Obviously Bethesda gets releasing the same game over and over again, but this idea of “improving” the design is so alien to them. Wouldn’t adding thousands of microtransactions be an improvement?