• FiniteLooper@lemm.ee
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    That’s cool, but I feel like rendering those big polygons and low-res textures at 4K will really look bad.

    • smeg@feddit.uk
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      It’s a big enough problem when you plug an n64 into a modern TV, you see the gaps between the polygons that the developers never intended you to see! Given that this is actual new hardware though, I’d hope they’re doing something new and clever with how they actually generate the graphics. Hopefully we’ll see some demos posted soon!

    • MeatsOfRage@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      You can already do this today with emulation. Looks fine but depends on the game. Games where textures just complement the polys like Mario 64 work pretty well, plus your brain just adjusts to the look if you’re having fun otherwise