Twilight Princess had some creepy shit in it but nothing as creepy as what’s happened to Link’s face in that thumbnail
Twilight Princess had some creepy shit in it but nothing as creepy as what’s happened to Link’s face in that thumbnail
There’s loads of Worms games now though they’re all the same sort of thing. I think they just announced an “anniversary edition” of Armageddon, which looks basically the same as the Steam version but ported to modern consoles. Still a banger 25 years on!
The one thing about patent law I know is that you can’t patent something that already exists in the wild (“prior art”), so surely that can’t be the case, and if it is then it’s open-and-shut, right?
I am pretty sure I picked up the Android version for free a few years ago and it had The Offspring but I installed it just now and it’s gone. It’s also now talking about ads and data collection so I assume the original build has been unavailable for a while.
The WiiU could run the entire Wii OS, so that’s pretty good for backwards compatibility
Isn’t that the purpose of the work profile?
This unique device surprisingly manages to host the classic game despite its limited memory.
I don’t imagine the memory is even sightly limited in DOOM terms!
Huge growth (in the month after we released a new phone)
Yeah that’s the exact issue I fixed yesterday: the Super (Windows) key is configured to open the whisper (start) menu and this overrides any of the other xfce keyboard shortcuts like moving windows around.
The fix was to go into Settings > Keyboard > Application Shortcuts and change the one that’s set by default to open the whisper menu (xfce4-popup-whiskermenu
) to something else. I found some bug reports saying that the problem is that xfce doesn’t expect shortcuts that are “modifier only” (as in only the Super key), and once I changed that one then the shortcuts to move windows around suddenly started working.
No idea why distros ship with this configuration already broken, but hopefully this helps!
Which keyboard shortcuts do you mean specifically? I think I fixed this exact issue earlier today!
Surprised they’re even thinking that far ahead!
If find myself writing anything I’d call a “program” (rather than just a script) in bash then it’s time to think about using a proper language rather than a shell script, let alone awk or sed!
I was keeping in mind that they put that much money in, surely all that money has made something playable that would make some money, whereas throwing it all away makes nothing at all, right?
“Certain aspects of Concord were exceptional,” Hulst continued, “but others did not land with enough players, and as a result we took the game offline. We have spent considerable time these past few months exploring all our options [and] after much thought, we have determined the best path forward is to permanently sunset the game and close the studio.”
But why? Did they actually think it was going to cost more money to keep the servers running than it would bring in? What’s the opposite of the sunk cost fallacy?
The speedruns for Luigi’s Mansion were pretty cool, one of the few games with active max% and min% categories!
This is the most !nottheonion@lemmy.world headline I’ve ever read
Given how used I am to every statement by a politician or business being this slick, polished, carefully re-drafted beige speech it’s a real contrast to see someone like Torvalds just blasting out their thoughts
Yeah I’d had my eye on this for a bit, it seems disappointingly bare-bones in terms of features which is a shame. Guess I’ll be sticking with the increasingly-broken neo/omega launcher for a while!
It’s ideal for someone who really doesn’t understand computers (so can’t be relied on to install updates etc) if you don’t want to have to be tech support as much as for a “proper” OS
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