stopthatgirl7@kbin.social to Technology@lemmy.world · 10 months agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square280fedilinkarrow-up1751arrow-down128file-textcross-posted to: games@sh.itjust.worksgames@lemmy.world
arrow-up1723arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 10 months agomessage-square280fedilinkfile-textcross-posted to: games@sh.itjust.worksgames@lemmy.world
minus-squareaidan@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·10 months agoI think it’s more likely they made a game that was just poorly designed for VR, moving players when they don’t expect it a lot and the like.
I think it’s more likely they made a game that was just poorly designed for VR, moving players when they don’t expect it a lot and the like.