As I get older, I notice that the open world formula is tiring! I much prefer a linear game told well than the same game with add-ons.

I was looking forward to Days Gone. I haven’t had it spoiled for me, so I picked it up and when I realized it was open world, it killed my enthusiasm for it.

I just can’t go hours on end forever just because.

For me, open worlds are almost a Nay! I’ve heard great things about Days Gone, and I want to play it, but the amount of time it will take to go through the story, because it’s open world, I don’t know. I get tired just to think about it.

What about you? Do you enjoy open-world games? Do you seek them?

  • comicallycluttered@beehaw.org
    link
    fedilink
    arrow-up
    2
    ·
    edit-2
    22 hours ago

    Used to be my thing, but not really anymore.

    Haven’t been super interested for a while. Occasionally I’ll find one that stands out, but I’m not out here looking for it anymore. I’ll take a tightly crafted linear game over that any time.

    Usually, if I play open world games now, it’s a “point A to point B” situation. I don’t explore the entire world unless I’m really taken with it, and even then I’ll lose interest after a while. (And if there’s no fast travel or some equivalent in-game method to traverse across the map instantly, I very likely won’t bother.)

    What I do enjoy, though, are kind of “open zone” games.

    A lot of immersive sims fall into this category of “wide open levels, separated by narrative chapters”. Think Dishonored or Deus Ex.

    I like that approach as opposed to “here’s everything, go anywhere”.