One of two Developers of and Writer for Hope: A Sly Full of Ghosts. Wishlist it here: https://store.steampowered.com/app/3072180

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Joined 2 years ago
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Cake day: July 21st, 2023

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  • Azrael@lemmy.caOPtoGaming@lemmy.zipAre AAA Games too bloated?
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    2 days ago

    I agree, a game can just be a “game”. It doesn’t need a story to be fun. My issue with the current trend isn’t that games “need” a story, it’s the bloat added to fun games to keep you in them artificially.

    From battle passes and special currencies for multiplayer games to thousands of tiny, pointless collectables in single-player games that are there just to keep you busy.

    Hell, Tetris is the most played game in the world (or close to it), and it has no story and no bloat.










  • That’s awesome! “Another World” is indeed one of the visual inspirations for the art style 😉. Good eye 😉.

    You really are observant, the dialogue options are that big because at first we aimed for mobile too then quickly realized this game is not a mobile game and are yet to update the UI for dialogues.

    We will eventually do it, but there’s only two of us working on it in our spare time so making sure the frame work is fully there is our priority.

    99% of the features are present, 90% of the story outline is complete so everything is falling into place and we aim to launch late 2026. Wish us luck 🤞.

    Nitpick away! The more nitpicking the more encouraging it gets for us. That means, that only surface level issues are present. (🤞😅)

    As for the teaser trailer, yeah that needs to change, once the demo is out you’ll see that changes are needed too. I’d love to hear your thoughts when we release it.

    Thanks for the encouragement and support! 🥳

    It means a lot 🤩