![](/static/66c60d9f/assets/icons/icon-96x96.png)
![](https://beehaw.org/pictrs/image/3f6f8c7f-8f4e-48a6-b56f-748fb4d05eb0.png)
There’s also a sort of morbid fascination and curiosity that comes from a situation this unique. I definitely agree that of course the sinking refugee ship should have gotten far more help and attention, but I think the “morbid curiosity” element is certainly part of why this got so much attention. The whole situation of paying a fortune for visiting the Titanic in a janky unregulated submersible and then vanishing underwater is…bizarre, and surreal, in a way that captures attention
There’s a big moment in SOMA that really stuck with me. Not gonna spoil it. Mostly it’s a horror game but it engages with some pretty intense ethical questions and does so in a way that feels very personal.