Generative AI is definitely useful - it’s mighty putty. It fills in gaps and sticks things together wonderfully. It let’s you easily do things near impossible before
It’s also best used sparingly
Generative AI is definitely useful - it’s mighty putty. It fills in gaps and sticks things together wonderfully. It let’s you easily do things near impossible before
It’s also best used sparingly
That’s because we’re using it wrong. It’s not a genie you go to for answers to your problems, it’s mighty putty. You could build a house out of it, but it’s wildly expensive and not at all worth it. But if you want to stick a glass bottle to a tree, or fix a broken plastic shell back together, it’s great
For example, you can have it do a web search, read through the results to see if it actually contains what you’re looking for, then summarize what it found and let you jump right there to evaluate yourself. You could have it listen to your podcasts and tag them by topic. You could write a normal program to generate a name and traits of a game character, then have the AI write flavor text and dialog trees for quest chains
Those are some projects I’ve used AI for - specifically, local AI running on my old computer. I’m looking to build a new one
I also use chat gpt to write simple but tedious code on a weekly basis for my normal job - things like “build a class to represent this db object”. I don’t trust it to do anything that’s not straightforward - I don’t trust myself to do anything tedious
The AI is not an expert, I am. The AI is happy to do busy work, every second of it increases my stress level. AI is tireless, it can work while I sleep. AI is not efficient, but it’s flexible. My code is efficient, but it is not flexible
As a part of a system, AI is the link between unstructured data and code, which needs structure. It let’s you do things that would have required a 24/7 team of dozens of employees. It also is unable to replace a single human - just like a computer
That’s my philosophy at least, after approaching LLMs as a new type of tool and studying them as a developer. Like anything else, I ran it on my own computer and poked and prodded it until I saw the patterns. I learned what it could do, and what it struggled to do. I learned how to use it, I developed methodologies. I learned how to detect and undo “rampancy”, a number of different failure states where it degrades into nonsense. And I learned how to use it as another tool in my toolbox, and I pride myself on using the right tool for the job
This is a useful tool - I repeatedly have used it to do things I couldn’t have done without it. This is a new tool - artisans don’t know how to use it yet. I can build incredible things with this tool with what I know now, and other people are developing their own techniques to great effect. We will learn how to use this tool, even in its current state. It will take time, its use may not be obvious, but this is a very useful tool
That’s not what I’m mad about. I’m mad that it won’t ever work - Ubisoft isn’t trying to figure out why their games are failing, they’re trying to figure out how to keep the stock price projections up
Hence this article, which is signaling to wall Street “we’re going to make layoffs and hire cheaper, less experienced people”. They’ll probably do it by closing studios and buying up new ones - that’s pretty much their standard operating procedure. They buy up a studio, take their IP to add to the pile, then turn it into a formula and churn out games until the players lose interest in the IP
What’s the problem? They’re too damn big. What’s the solution? Block them from acquiring more studios and they’ll die without leaving a swath of destruction on the way down. Ideally split them up. Do the same with Microsoft and EA, and we could save the gaming industry overnight (granted, more like over the course of a few years)
Voting with your wallet doesn’t work because to the leadership of a Corp, sales aren’t what matters. Stock price matters, which is only tentatively linked to how profitable the company is, which is only tentatively linked to the quality of their products
It undoubtedly burned out hundreds of game devs who wasted years of their work and improved nothing about the industry
Mission accomplished?
Well I wouldn’t say it’s important, because it doesn’t change anything
I would definitely say it’s a waste of money to buy their bad games. They deserve to fail. I’m not happy about it, because I want good games, not for IP to be stretched so far I no longer care about it
But it’s important to understand that AAA gaming is an oligopoly and not buying their games won’t change that. It will not improve gaming. Ubisoft will close another dozen studios, buy 13 more, and learn all the wrong lessons (see current situation)
“Voting with your wallet” does not give you any control, just like recycling does not save the planet. It’s a myth to redirect our attention
Structural problems can only be solved structurally.
They just ascribe a different metric as to why it failed
Yeah… That’s my point. They will never say “our game failed because it was overly formulaic, unpolished, and our customers are getting sick of our bullshit”
It doesn’t fit on the spreadsheet. They will never come to the correct conclusion. They structurally cannot
Oh, and you’ve never been a total and complete hypocrite with global consequences before?
Motherfucker… How many times do you you have to fail before you listen to your customers, who are screaming what they want?
This is why voting with your wallet is nonsense. They’ll never learn why they failed, only that they did
Why do you think C is the one true language? It’s a tool.
There’s a single very simple answer to “what tool should I use?”. Use the best tool for the job
The job is the objective - what are you trying to accomplish? What are your priorities? What compromise is best between time, cost, and quality? What are your abilities? What’s in your toolbox right now, and what could you obtain within the time frame?
For you, the best tool might always be C. I don’t know how you’ve specialized or what you do, but C is powerful. Maybe you have an orderly thought process code meticulously, maybe you struggle to learn new languages. Maybe there’s just no better option for the jobs you take on
For me, C is rarely the answer. Not never, but outside of school I can count on one hand how many times I’ve chosen it. I code intuitively and feel how the code fits together, I can pick up languages on the spot and switch even more easily. But I’m not meticulous, it’s against my nature. I make mistakes frequently - but I learn by doing, and I don’t need to understand to start doing
All that said, why do we keep making languages and frameworks? Because as programmers, we build the tools. We can also share them without losing them. The perfect tool for one job won’t be the same for any other job, but a pretty good tool for many jobs is a valuable tool
The trade-off with our tools is between power, versatility, and cost (generally being time). We all want powerful and versatile tools - but our time is limited, and so we can’t afford the cost
Ultimately, I think you’ve correctly spotted a recurring problem but misidentified the cause. The cause isn’t the tools, it’s the fact that the cost is someone else’s time. And the fact we have no way to translate money into their time
A corporation can fund a team to continuously develop a tool they rely on. An individual can’t - we could chip in a few bucks here and there, but we use a lot of tools. We don’t know good tools from bad ones until we use them, we don’t know what tools are used to build the ones we need either.
So everyone and their mom wants to build a service to fund work on their tools. I hate services, I don’t want to give them my data or my money - I want tools that will work on my devices, not because I don’t want to deny them pay for their work, but because I pick up, drop, and modify tools all the time
That’s the real problem - if I could donate x dollars a month to support the tools I use, I would. If I could choose for us all to pay more taxes to support the tools we all use, I would take that deal. Hell, I’d go through the effort to generalize my personal tools
Instead, the only real profit to be had in OSS comes from companies, because they can afford to fund them directly, or services, which individuals tend to hate but companies barely notice. The tools aren’t the problem - the economics are the problem
Of course, you have to wait until the movie company decides to sell approved sunglasses for an additional free. Or get written approval beforehand
It’s also copyright infringement for your life experiences to influence your understanding of the film in ways not intended by the copyright holder. Especially if you think it was bad.
Anyone you share these unapproved opinions with is a potential sale, adding full ticket price + digital rental to the damages
I thought the same thing. It’s a full answer - it’s not just “it’s the motherboard”, it’s “this is what is happening, we’ve reproduced it, and this is how you’d go about fixing it”
Because it’s a monopoly created by international agreement. It’s like a phone number - it needs to be routable in the system, but if you follow the standards, you can get integrated into the system as a registrar
The top level domains are owned by countries - the UK has .UK, the US has .com and .gov, the UK has .io (because they stole it), but most countries have just one. They charge a fee to register a secondary domain, and the registrar can charge whatever they want to their customers to register on their behalf
This is just the centralized system though - you could build your own, AOL tried to do that through “keywords” back in the 90s
It’s more than that - he failed to create PayPal so his group bought a competitor, he didn’t found Tesla or spaceX - he claimed he did, then reached settlements with the actual founders to not contest his claims. He did start the boring company. It didn’t get off the ground because he can’t build a team
NASA doesn’t have effective control of their budget anymore. Congress holds the purse strings and uses them like a harness
NASA gets funding to do something - like go to the moon, or track CO2 emissions. But it comes with strings - sometimes you have to build a certain component in a certain congressional district, sometimes Congress chooses the design you have to use
It’s a problem of politics and corruption. When the public supports NASA, they have more autonomy. When NASA gets a blank check, they do more with it - reusable rockets aren’t a new idea, and when they cancelled the shuttle program NASA had brain drain. Some of those people founded spaceX - Elon didn’t start it, he came in when they were getting off the ground, just like with Tesla
That’s not what arbitration is. This doesn’t stop valve from reaching a settlement, it stops them from using fake privately funded bench trials
Binding arbitration means the results are legally binding, non-binding arbitration means a judge needs to approve the arbitration results before it’s final. Sometimes it’s with an off duty judge, sometimes anyone can be the arbiter
Regardless, on one side you have a repeat customer, on the other you have someone who will probably never be back - there’s a built in conflict of interest
I really don’t get how people so easily accept this. This is an engineering problem, not a law of the universe… How would someone possibly prove something is impossible, particularly while the entire branch of technology is rapidly changing?
I don’t agree with that at all - that’s how art works. You take ideas and techniques and copy them, adding your own twist in the process. Art is about more than the aesthetic - the backstory is what gives it value. Stealing that is plagiarism, everything else is artistic inspiration… If you add nothing new you’ve made a cheap knockoff, which is very different from plagiarism
Palworld has its own lore, its own type system, its own battle mechanics, and as far as gameplay it’s nothing like Pokemon. All it has in common is many creatures you capture in a ball, with designs largely based on IRL animals and Japanese folklore. They’ve made something new no matter how you slice it
I loved that the Gameboy was designed to survive a fall from the average shirt pocket. I love that the Wii controllers pushed gyroscopic technology so far that it allowed the explosion of quadcopters. I loved the idea of 3d through rapid aspect switching.
I loved when Nintendo pushed boundaries, not just through hardware but through gameplay. I enjoy and appreciate the Nintendo polish
I agree with your sentiment wholeheartedly - good gameplay is much more important than flashy graphics. But the polish was nice - pushing boundaries is what made the difference
Oh, I said that as a programmer all right. And that’s how I’ve approached AI - I ran it locally, and kept poking it until I began to get a feel for it. Until I could see patterns. Until I could put together a methodology
They exist. Word choice matters greatly. Shorter is better. Varied word choice is better. Less “orders” is better. Strange combinations of tokens can convey something in non-obvious ways. They all seem to have a very strong attachment to the name “Luna”
They’re as deterministic as any software is, if you run it in the same state with the same input you’ll get the same result, sometimes with minor wording changes
And software isn’t as deterministic as we pretend it is. Programming doesn’t require it either, luckily. Every program you’ll ever write is interacting with complex systems no one fully understands, and it will sometimes act unpredictably
Programming is about finding patterns in the chaos, then using them to get the result you want. You need consistency - not deterministic outcomes. You can program with anything you can find the patterns in - even human behavior or the physical world. You can program yourself.
You can treat AI like something unknowable, or you can find the patterns and put them in your toolbox
The body. It’s feeding you vast amounts of information every moment, it’s the one making decisions, you’re the AI assistant providing analysis and advice
If you clone a tree, you get a similar tree. The branches aren’t in the same place. If you clone a human, why would the nerves be laid out the same way? Even if it’s wired up correctly, without a lifetime of cooperation why would your body take your advice?
Imagine you wake up. Red looks blue. Everything feels numb. The doctor says “everything looks good, why don’t you try to stand up?”. You want to cooperate with the doctor, but you don’t stand up. You could move, but you don’t. Rationalizing your choices, you tell the doctor you don’t feel like it. You feel your toes, you shift to get away from the prodding of your doctor, but you just can’t muster the will to stand
Imagine you wake up. Your sight is crystal clear, you feel your body like never before. The doctor says “don’t move yet”. With the self control of a child, you rip out the itchy IV to get the tape off of you. The doctor says something in a stem tone, and you’re filled with rage. You pummel the doctor, then are filled with regret and start to cry
Emerging science suggests this kind of situation could lead to brand new forms of existential horror