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Probably safe to assume that the streaming app on your phone is collecting the same data about your viewing habits, whether or not you Chromecast it to another device.
Probably safe to assume that the streaming app on your phone is collecting the same data about your viewing habits, whether or not you Chromecast it to another device.
I honestly think it will not live up to the levels of hype that the community will build itself up to.
Coupled with my suspicion that the single-player game will be as barebones as possible, with the goal of funnelling as many players into the next iteration of GTA:Online as quickly as possible, to sell more Shark Cards.
The good news is that in the end I’ll either be proven right, or pleasantly surprised.
Well, at least you can expect it to be a long supported, overpriced accessory! 🤣
If/when it happens, so be it - I’ll eat crow. But for the time being, Apple at least has long set/surpassed the standard for support lifetimes.
At some point, you just have to have a little bit of faith that not every company is going to immediately screw you over the first chance they get; otherwise you’ll never end up buying anything (new or otherwise), with the fear that the moment you do - they’ll drop support.
I mean, some companies do deserve that level of scepticism - but honestly, for all their other faults Apple is not one of them.
There are a lot of legitimate reasons to hate on Apple, but not supporting their products long-term is not one of them.
Eventually they stop providing new OS updates, but they don’t brick/abandon devices.
Hell, I turned on my old iPhone 5 recently for the first time in over a decade and it happily connected to Apple’s servers and updated to the last supported OS version.
Even now that my Apple Watch isn’t receiving any more major OS updates, it can still interact with my up-to-date iPhone 14 without any issues.
I’m still using an Apple Watch 3 that I got in a bundle with my iPhone X from my telco.
I need to charge it twice a day for ~30 minutes each, but it’s still chugging along.
I think I’ll finally upgrade to the new generation this year, but at that point it will be 7 years old - which is commendable for tech.
Wait, isn’t this just the plot of that Sam* Rockwell movie - Moon?
In general, I would love for any OEM to step in and provide similar build quality to a Mac… doesn’t even have to be Lenovo (who IMO are a pale imitation of IBM’s line of laptops).
RTS are inherently limited to PC.
I agree with everything else you said, bar this. I first got into RTS’s on the PS1.
To me, RTS’s peaked around Red Alert 2 (pre-Yuri’s Revenge); I just wish I could find more voxel-based 2d RTS’s with that same ‘arcade-y’ feel.
You likely just need to enable TPM through the BIOS (each manufacturer calls it something different).
I’m in a similar boat, but am going to use W10 EOL to probably jump ship to Linux - if not at the very least switch to Windows 10 LTSC.
It’s because most game devs are owned by publicly traded companies; shareholders searching for constantly improved earnings man’s that games are rushed out the door, incomplete and packed to the gills with monetisation.
Balder’s Gate 3 is a perfect counter-point to this mindset; games can only launch once - so launch it properly.
As an aside; I do wish that there was a millennial billionaire who grew up playing some Konami classic titles, and were in a position to take over the company, take it private and focus on restoring it to its former glory. But there is no such thing as a benevolent billionaire, so it’s just a pipe dream.
To steal a term bandied about when talking about AI; this is the worst it’ll ever be again.
Yes, it’s an absolute mess - but with a passionate enough community, someone will develop a front-end to automate and streamline this process.
Getting the data was the biggest challenge.
Probably because BYD recently overtook Tesla as the world’s largest EV manufacturer.
If/when that realisation hits Wall Street, Tesla shares are going to take a massive hit.
Do yourself a favour and switch to using a video game console, Apple TV or if you’re more technical my inclined - a HTPC.
Manufacturers have been getting increasingly nosey with their data collection policies, as well as inserting additional adds after the fact.
And can guarantee that in all circumstances, both the software and hardware will be infinitely better built, supported and more reliable.
Granted there was no standardisation in the industry, but I’m pretty sure they used the same remote across most of my portable MiniDisc players growing up (ie. from MZ-R55 to MZ-R900… the MZ-NH1 had a different remote altogether)… I didn’t even realise there were restrictions?
The issue with the inline controls that evolved since (and morphed into Bluetooth controls) is that they’re too basic, compared to what I’d like.
On the go, I long since ago switched to wireless audio - using AirPods Pro and a ‘vintage’ Apple Watch 3, but I would gladly opt for a wireless/bluetooth lapel clip style object with the same controls those old Sony had.
I’ve had a quick look around - but haven’t managedd to find anything that would fit the bill. Honestly, not even sure if smartphones offer sufficient functionality over Bluetooth to make something like that work out of the box?
If you’ve never used an inline remote, it’s really hard to explain why they were so much better from a UX perspective than what’s available now.
If I want to control media on my smartwatch, I need to flick focus on my wrist - usually stopping me from being able to fully use that hand, identify the right controls on the touch screen (and that it’s even on the right screen, and not obstructed by notifications) and hope that they register correctly.
Those old inline remotes were basically a useful ‘Bop It!’; control inputs varied: twist a dial, tilt the end, button press, slide, scroll dial and provided full tactile control which could be truly used one-handed (when clipped to my shirt).
It is a true shame that they were left by the wayside, when multiple devices ended up amalgamating into the modern smartphone.
I have one - but its touch screen is no replacement for bespoke, tactile controls.
This is all well and good, especially from a nostalgia perspective (in addition to the general pushback against cloud everything); but what I miss most about portable music nowadays is the lack of decent inline remotes (think early 2000s Sony MiniDisc players).
The player stated in your pocket, and the remote handled everything, volume, playback, and even had a dot-matrix screen to identify and navigate playlists!
It saddens me to know that if everyone who went out and kept blindly pre-ordering games from Konami, Blizzard (or any formerly great studio that is now just trading on their name and pushing out the jankiest titles); instead put that money towards shares of that company - they’d have enough of a voice to dictate that companies future, and have them produce something other than the microtransaction ridden, poorly thought out, barely put together, live service garbage we’ve been getting for the past 2+ console generations.
When ‘next gen’ (eg. PS5) becomes the new ‘current gen’, then the old ‘last gen’ becomes retro.