I’ve been out of the RSS metagame for a long while, so I don’t have any particular recommendation. I’ve just been using Inoreader on mobile as well for the past several years since it works for my purposes. There very well could be better choices out there but there’s no urgency for me to switch.
If patch notes are announced in an official blog, it’s likely that it has an RSS or Atom feed. You can subscribe to the blog from an RSS reader and it’ll appear in the feed.
And if you haven’t heard of RSS readers before, welcome to the world of being able to subscribe to almost any website you want! The news and webcomics come to you, not the other way around.
Update: an example.
I open my reader (Inoreader), select “Add feed”, and enter https://www.teamfortress.com/
. It detects the TF2 official blog and I select “Follow” to add it to my feeds. Now, when TF2 updates and patch notes are posted, I can refresh my reader to see the latest patch notes.
That’s what he’s been building up to!
We decided to avoid using “free” or “libre” in the name because we don’t think it does the project justice.
Extremely correct call.
Honestly, my issue with it is that it gets mired in real MMO tedium when it didn’t need to simulate that. Stuff like running between NPC traders to trade your supplies up for good equipment and other stuff like having a gigantic pile of consumables.
And of course, I finish the final boss with all the best consumables still in my inventory. The game never pressed me to use them, so I always saved them for something more important. “Oh, that was the final boss. Guess I should have been eating more sandwiches.”
The plot and worldbuilding are still really cool. Just don’t get into MMOmaxxing.
I guess you’re looking to spend time with interesting characters.
Endearing party of playable characters:
Encountering interesting NPCs:
Parasocial weirdness:
My guess is that expanding to a new country has some distribution challenges. Framework stated that was why they only shipped their laptops to a handful of countries at first.
I found this game during Next Fest and wishlisted it, but later removed it. It’s a concept that appeals to me, but my list is already long enough and I can’t realistically afford and play everything on it. The art style also doesn’t really land for me. I think cute + gore is a really fun contrast, but the way cute stuff looks in this game is too ugly for me. I guess I’m wishing too much for Happy Tree Friends as a game, which historically has had a poor record in games.
Hello, Deadlock fans. Come talk on !deadlock@sopuli.xyz!
Path of Exile’s global channels have had a glorious history of unhinged nonsense. A dev was even around to witness this one!
I usually don’t like sharing 2D games because they’re hard to make look presentable
How so? I don’t see the problem.
Good writing? That’s unfortunately wishing for a lot. The best writing in the Borderlands series has happened outside Gearbox.
You knocked too hard.
This is a repost of the video we talked about here, reuploaded by IGN after they took down their original video.
I add Warsow to that.
Hyperbolic bonus: Hyperbolica, a first-person walking simulator set in a universe with hyperbolic geometry. You do odd jobs and play games that explore the strangeness of this geometry. Also, there’s a slight digression to explore spherical geometry as well.
Moonlight Pulse (83 reviews)
Metroidvania with character-switching
This 2D platformer metroidvania has memorable characters and very cool worldbuilding. You switch between characters to match their abilities to the right situations. They live on a living, planet-sized creature and are fighting off the parasites that are slowly killing their creature-planet. You’ll swim through its blood vessels and explore its organs.
It’s not super long—I finished the story in 9 hours. It’s just about the right length to satisfy.
Taiji (906 reviews)
Nonlinear discovery-based puzzles
If you liked the puzzle design of The Witness, you’ll enjoy Taiji as more of that but with scenic pixel art.
Instead of a linear sequence of tutorials and puzzles, Taiji is open-ended. You can wander wherever you want, solve the puzzles you stumble upon, and ultimately discover this place’s secrets. Sometimes you find a puzzle that you don’t understand, so you’ll just have to leave it for later, when you’ve learned more puzzle mechanics. It’s like a metroidvania but gated by knowledge instead of abilities.
All the puzzles are built on grids of tiles that you can turn on or off. There are no tutorials; you have to figure out the puzzle mechanics on your own, hinted by environmental details.
You will need games that have crossplay between PC and Xbox One so you can play together across different platforms. Multiple people have suggested Left 4 Dead 2, but that doesn’t have crossplay. Most of the shooters I personally play don’t have it, but there definitely are shooters with crossplay.
Here are my recommendations that have crossplay:
…Yeah, that’s it for crossplay shooters I recommend. For crossplay games that aren’t shooters:
If everyone is on PC, things will open up a good bunch. Old-school networked games generally still work. You can go FFA deathmatch in your old favourites or in newer arena shooters, like Warsow or Disco Dodgeball.