(inb4 ethernet over HDMI: There is no implementation of the spec in the wild).
How about Thunderbolt? This looks like macOS, and while I’m not 100% sure if they utilize HDMI ports anymore, they certainly use Thunderbolt.
Formerly @russjr08@outpost.zeuslink.net
(inb4 ethernet over HDMI: There is no implementation of the spec in the wild).
How about Thunderbolt? This looks like macOS, and while I’m not 100% sure if they utilize HDMI ports anymore, they certainly use Thunderbolt.
That’s quite unfortunate to hear. I use Bitwarden along with Gboard and very rarely run into issues - I believe most password managers have a quick settings toggle that you can add into your notification drawer to maybe get around this? From what I know though, these generally use the Accessibility framework to function, and thus will heavily depend on your password manager - it also gives a lot more access to those apps than the built in autofill framework.
Conversely I remember Bitwarden’s autofill support on iOS being quirky when I last used it (which to be fair, has been a while - I’m sure its improved since then). IIRC it pretty much always worked in Safari (and Safari Web Views within apps), but the actual applications themselves wouldn’t always give me the autofill prompt.
For me though, regardless of the platform it still is far more worth using a password manager and unique passwords per-site than to use a single password (or even a handful) across sites. I hope autofill support improves for those that it doesn’t work well with.
A lot of Rocket League! Additionally I’ve been having a pretty good time with Star Trucker.
Then recently I’ve been streaming Helldivers 2 from my PC to my Deck while it’s connected to the living room TV, which has been fun.
Jeez, no wonder Infinite has always had such a bad reputation then!
As far as I recall, Infinite has had online co-op, just not local/split screen co-op.
But don’t quote me on that!
Try resetting your Firefox profile. Sometimes a weird setting can break browsers in spectacular ways.
This was a big one for me, for the longest time I could not figure out why I couldn’t get YouTube to play videos over 1080p for me in Firefox on my PC, it ended up being some weird setting that I changed in about:config
(I sadly cannot recall which one) a long time ago - but I’d always copied my Firefox profile with me so that bad setting stuck around.
Oh wow, I didn’t expect another release so quickly! Props to the COSMIC team! I can’t recall where the roadmap for the features and their targeted releases went, but I hope we can get Night Light/Blue Light filtering soon.
I also did not know they had a Mastodon account, thanks for the shout so that I could give 'em a follow.
Ah gotcha, fair enough!
Just in case you (or anyone else) weren’t aware, Rocket League can still be played perfectly on Linux via Steam by just force enabling Proton - however nonetheless I 100% agree.
Destiny definitely isn’t in its greatest state right now (and honestly, hasn’t been in a while).
The answer to why they haven’t “ended it yet” is: Because it still makes them money.
Realistically though, if you look at any big discussion for a game you’ll always find people who dislike it (because they tend to be louder than the people who are spending their time playing the game instead).
Not really a fan of the author’s attitude at the start (I’m not quite sure how I’d describe it, but it certainly feels off…) - however I do agree with the premise. Even if Microsoft stops allowing kernel level anti-cheat to happen (and honestly I’ll believe it when I see it), that doesn’t mean that game developers/publishers who are hostile to Linux players are suddenly going to go “Oh! Well in that case…”
I’d be incredibly happy to be wrong in this case, but as of how the current landscape is, I just don’t see it changing. They’ll just find some other BS reason to exclude Linux players.
I stopped purchasing games that weren’t compatible with Linux long ago, and the one holdover I had was Destiny 2 - but the game’s major story has come to an end, which makes it a great time for me to drop it too.
IIRC they also just recently launched a new setting that allows you to permanently set the target resolution for all games (this might still only be in the beta branch though).
Previously you had to go into each game’s settings from Steam, and change the resolution there (which might be how you missed it).
It depends on who you’re referring to as a casual user. My mother for example would certainly have a hard time with it, then figuring out the key to bring up the boot menu (and being faced with a scary dialog that they’ve never seen), then selecting the right device, then likely being faced with GRUB which would also look scary to her, and by then she’d be overwhelmed before even getting to the install portion.
This is what I’ve been playing too, and I’m having an absolute blast with it!
I’d recommend using ROCM through a Distrobox container, personally I use this Distrobox container file and it has suited all of my needs with Stable Diffusion so far.
That is, if you’re still interested in it - I could totally understand writing it off after what happened 😅
This is fantastic, congratulations!
I usually just get by with Alacritty and Zellij, pairs pretty well together.
They’re only just now cancelling that ridiculous fee? I swear I thought they cancelled that dumb idea a bit ago.
You’ve opened a door that you cannot close, Unity.
Hmm, gotcha. I just tried out a fresh copy of text-gen-webui and it seems like the latest version is borked with ROCM (I get the CUDA error: invalid device function
error).
My next recommendation then would be LM Studio which to my knowledge can still output an OpenAI compatible API endpoint to be used in SillyTavern - I’ve used it in the past before and I didn’t even need to run it within Distrobox (I have all of the ROCM stuff installed locally, but I generally run most of the AI stuff in distrobox since it tends to require an older version of Python than Arch is currently using) - it seems they’ve recently started supporting running GGUF models via Vulkan, which I assume probably doesn’t require the ROCM stuff to be installed perhaps?
Might be worth a shot, I just downloaded the latest version (the UI has definitely changed a bit since I last used it) and just grabbed a copy of the Gemma model and ran it, and it seemed to work without an issue for me directly on the host.
The advanced configuration settings no longer seem to directly mention GPU acceleration like it used to, however I can see it utilizing GPU resources in nvtop
currently, and the speed it was generating at (the one in my screenshot was 83 tokens a second) couldn’t have possibly been done on the CPU so it seems to be fine on my side.
Primarily I use Arch on my desktop (and by proxy, my Steam Deck which runs SteamOS), which is what I’ve landed on after a ton of distro hopping. The idea of Atomic distros catches my eyes, but for me in its present state there are too many steps needed in order to make deeper changes (for example, installing a kernel module) - but I quite like SteamOS on my Deck since I know it will always be in a “consistent” state, for example.
On servers I run a mix of Rocky Linux and Debian.