![](https://lemmy.world/pictrs/image/4290e501-2395-49d6-8b2a-6d3882265c14.png)
![](https://lemmy.world/pictrs/image/2665e448-91d9-484d-919d-113c9715fc79.png)
But why pay all those programmers when all they had to do from the beginning was a simple
#include “ai.h”
But why pay all those programmers when all they had to do from the beginning was a simple
#include “ai.h”
Don’t worry, though. It’s not in development hell, it’s going to be a AAAAA game, and that takes time.
Same reason people would buy an S when they could get more power, more storage, and a disk drive with an X: price. $450 vs $600 isn’t nothing.
Aren’t there only two companies making large-scale sports games these days? If it’s not EA, then it would basically have to be 2K.
I hear this. My life is survival mode. Games are for turning off that part of the brain for a little while.
I almost bought myself a SCUF controller until I realized it’s all run through iCue. Even if they made the best hardware, the experience will suffer until they get some decent software.
OP did the right thing by using the linked headline, but that headline is incoherent.
It cost an extra $200m in expense due to impairment (it wasn’t worth as much as they originally put on the books, so they had to write it down).
The only revenue impact is a note that it didn’t sell as well as Hogwarts Legacy, which was released in the same quarter last year. The article conflates those two things into one for the headline, which is just wrong.
When you’ve already pissed on your customers, burned the house down, and shot the dog, the only people left using your software are clearly the die-hard masochists. Nothing left to lose.
“Two popular games with little else in common can be shoehorned into my pet narrative” is a bad title, though.
I haven’t used any Logitech gear in a few years, so things may have changed, but after running iCUE…Logitech can’t possibly be that bad, right?
99% of gamers knew this years ago.
It’s always been a race to gobble up the handful of whales that keep the mobile game industry alive. Now add hundreds more desktop and console games to that list. Sure, there are lots of people that will happily spend thousands of dollars on any shitty game, but once you’ve got the entire industry spending billions fighting over those players, the well runs dry eventually.
I was pretty shocked that it was permanent.
I also wondered, if he dropped her straight down into a bottomless hole, what was he standing on just 2 seconds earlier?
Planetary Life
https://store.steampowered.com/app/2471970/Planetary_Life/
No price up on Steam. If OP has some insider info on that, it’s hidden somewhere in their 20 minute video just for the views. Really pushing rules 2, 7, and 9, IMHO.
It would arguably take less effort to write a more general ban on apps and companies sharing, selling, and aggregating data on users than one specifically carving out foreign-owned companies.
Not doing that makes it clear this isn’t a “first step.” This is a blanket approval of the practice, but with “election year, China bad” thrown in.
Yes, any government access to user data can, and will, be mis-used, including Tik Tok. Opposing this bill isn’t an approval of Bytedance, it’s an opposition to the process.
Sketchy Chinese data brokers: 👎
Sketchy US data brokers:👍
Signed, Congress.
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They’d do it in 60 hours if there were oil in Gaza.
Samsung did have a major problem early last year, but it seems to be limited to a run of products with a specific firmware.
I worked at a university computer lab in the late 90s, and soooo many people referred to the 3.5"ers as “hard disks.”
No, no. All the NPCs are supposed to have 7 fingers on each of their three hands. It’s in the lore.