Incredible game that can be a little jarring for people who are probably expecting something like Baldur’s Gate 1&2, Fallout 1&2, or some other kind of isometric killfest RPG. It essentially turns the dialogue into 90% of the game, but the dialogue is so damn good that it doesn’t matter.
It also takes getting used to damage, as sometimes you can “die” in seemingly random ways. I was on a rooftop, I think trying to reach for a scarf or something, and failed my roll. That caused me to apparently get so depressed that I lost the game. I can’t remember which stat/trait it was but I think there’s a morale or mental trait you have to watch out for too.
Pirate this game if you wanna give it a try, don’t ever buy it. This is what the developers have advocated for and it actually fits right in with parts of the game itself.
It’s kind of insane the amount of work people will do for free, just for the hell of it. I mean, just thinking of my own small world of tabletop RPG gaming and the number of people GMing and writing up stuff that they just give out for free is kind of heartwarming. It’s this weird drive to create and make storytelling worlds that other people can get lost in. I’ve worked on projects like that before and put shit tons of time and effort into them, not even considering that anybody might ever want to give me money for them (though likely it probably wouldn’t even be legal in this case without working directly with Bethesda and getting into licensing and such). Sometimes it’s just fulfilling to get lost working on a project that you love.