sounds like the point
Furry (feral dhole), he/him, feet/(hind)paw worshipper, car appreciator, mechanical watch wearer, cloud engineer, thinkpad/pop!os!!/i3wm user, occasional synth/guitar/handpan player, car/track enthusiast
Avatar and banner artist: Heatherwolf
sounds like the point
I want them to succeed. I really hope they do.
Ah, I’ve occasionally had a similar thing. Not common but several times
No shit! Speedball 2: Brutal Deluxe on Genesis/Megadrive was a ton of fun
What the hell is “3D Secure”?
game devs gonna have to use different language to describe what used to be simply called “enemy AI” where exactly zero machine learning is involved
cuz being able to log in is handy sometimes
I’ve thought about Reflectacles too, but I doubt the cameras use infrared in a store that’s already very well lit.
Great idea though, and I hope they work on countermeasures that work with visible light cameras too
cool! I’d stick with commodore 64 if I ever actually do anything tho (very unlikely)
Nice window behind him there. Good and high up.
this page is great. starting right at “draw some pixels” in such a simple way just instantly makes it feel a bit more approachable!
where’s your furry cracktro then??
Amazing how I played this on my PC last night, guess I wasn’t aware of this new definition for “exclusive”. Happy about it tho!
Its good. Not perfect, but better than I expected.
Headphones definitely recommended, a halfway decent Atmos home theater system sounds great but I still picked up subtle sounds better with even just bluetooth headphones.
Ambience is very much on point. Dialogue is a good mix of well-acted, and a tad “off” like the original. Angela and Eddie seem faithfully redone, so far. James too honestly.
Apartments were a nice change-up from the original, not too different thematically but still essentially a whole new layout, not at all a copy and paste job. Showdown with big knife guy was a big departure, though. Not sure if better or worse, but different from the original
Some graphical glitches (something like ghosting of the fog around objects moving on the screen, also flashes of light in the distance) sometimes that are frankly unacceptable for a $70 game, especially a game of this sort of mood, but hopefully they get those patched soon.
Combat is not exactly great. Nor was it in the original, to be fair. The dodging mechanic is a bit much, and at least on the hardest combat difficulty, it feels like you gotta already be familiar with enemy attack patterns, since it doesn’t give you much chance to learn and survive. But it does all feel learnable, so we’ll see if I just need to get gooder.
Steam achievement notifications at least one broke immersion for me, I might try to mute those next time I play.
But overall I’m very eager to resume playing after work, I left off after the apartments (and stayed up far too late doing so!)
Me too. I work for none of the above, but yes I would.
Gotcha. For sure the jump from 30fps to 60fps is a lot more significant than a jump from 60 to 120+
All that stuff about exclusive games just sounds like sunk cost fallacy. I don’t understand how a consumer benefits in any way from exclusive titles, or how a consumer is harmed from having access to multiplatform games.
If someone gets a PS5 for a PS5 exclusive game, why wouldn’t they want the option to play other games on there as well?
I do ultimately agree with you though, the PS5 Pro is dumb - and neither the regular PS5 nor any Xbox seems worthwhile compared to PC gaming
Nintendo’s fanatical war on emulation has earned it a lifetime boycott from me.
I wish more people would stop supporting them.