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Joined 1 year ago
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Cake day: June 30th, 2023

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  • They could have just taken everyone’s money and ran and told everyone to get bent. Too many indie game studios do exactly this.

    I’m not saying the over promise and under deliver model is praiseworthy. Rather, I try to view this more as a product of the software development lifecycle. Develop and deliver the mvp, try to recoup some costs to pay investors and staff and invest more by following the customers’ feedback as to what to build next. Would we all like to have everything right now? Of course but that is also just not really feasible. Software is hard to write and notoriously difficult to maintain specific timelines.