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We’ve got way more figured out than what religious people think.
Faith is the rejection of the possibility of producing a hypothesis.
We’ve got way more figured out than what religious people think.
Faith is the rejection of the possibility of producing a hypothesis.
When you own the game you have the choice whether to back up the game and whether to keep a computer that can run it.
Who’d have thought not actually owning the games you purchase was a bad idea?
Maybe AI will boost open source development more than commercial development since open source devs don’t have the privacy concerns.
That’s all we need for games.
Gamers don’t need to be protected from bad games because gamers don’t need good games. Anything that’s a real good or service should obviously be more regulated.
Why? You aren’t buying the servers. You can simply not buy games that don’t have third-party servers.
If you buy a copy of a game, that copy should be your in perpetuity. Beyond that. there’s no need for regulation.
They finally got Sopwith.
In an interview, Douglas Adams said after lengthy consideration John Cleese picked 42 as the least interesting number.
That’s what people say, but in practice people have their own ideas and just project them on to god.
Gabriel Garcia Marquez started before 1970 but his career stretched long after.
I’m not arguing none of this matters.
This is what I’m arguing: if Valve had control of the gaming industry, which it doesn’t yet but might later, it would matter so little that we’d need no public policy to address it. Anyone who isn’t in the industry needn’t concern themselves about it.
I don’t like Valve. I don’t like the non-ownership model of game distribution.
Users aren’t captured at all, since none of them need to purchase video games. Game developers may be captured by Valve, but game developers aren’t producing anything of importance.
I’m for legal restrictions on industry practice that are predatory towards the users, but there’s no need to protect the industry itself from control by Valve, since nothing important is being controlled.
Valve also can’t control the gaming industry if they don’t control the OS gamers use. They may be trying to control the OS, but they haven’t done it yet. Until then, they can’t prevent users from installing games outside of Steam. If Developers are locked in to Steam, it’s because users buy games in Steam and refuse to buy games outside of Steam. The users behave this way because Steam provides lots of value to them.
If Steam starts to abuse users instead of serving them, there’s nothing stopping them from purchasing games some other way.
It matters if people are captive consumers of the product. It does not matter if they can simply stop using the product with no ill consequences.
The same goes for movies, TV, music. You can simply stop buying these commercially with no ill effect.
Valve isn’t dominating an essential industry. They could control 100% of the game market and it would make no difference to anything important.
How about “the fairer sex”?
Kitchenaid for kneading + measuring ingredients by weight = consistent bread
What’s the meaning of a fractional “Degree of Kevin Bacon”?
We’ve proved the popular religions wrong definitively, but the truth’s turned out to be unbearably horrifying for most people.