The other horizon, the one behind you
The other horizon, the one behind you
Maybe it was just family physically in the room? You could monitor the air composition with a video feed from elsewhere, even just a room over.
EDIT: Ok just read through the article:
“the death took place in the open air under a canopy of trees in a private forest retreat near the German border with the association’s co-president, Dr. Florian Willet, the sole person present.”
So he wasn’t present or nearby, but someone else from the company was.
Also this bit sticks out to me (emphasis mine):
“On displaying cogency and an understanding of the stakes, it becomes possible push the button to activate the process, which cannot then be aborted.”
I wonder if this is a legal sticking point? If someone presses it and immediately has second thoughts, shouldn’t they have the freedom to open it and cancel the process?
That’s awful :( I genuinely can’t imagine how painful that is.
I’m very aware of how lucky I’ve been, and that it’s only a matter of time before that changes. My grandpa is losing his memory, and I’m going out to visit soon. I tell myself “Someday in the near future, I’ll wish I could come back to today.”
I’ve never had a close family member or friend die. I have siblings, they have families. Both my grandparents on one side are alive, the other two died when I was an infant. I have dozens of cousins that are all in good health. Closest thing was my spouse’s grandpa. I’ve been phenominally lucky.
Exhibit A: the hilariously horny official trailer for Jane Doe
20,000 years of this, 7 more to go!
If Concord doesn’t see a F2P re-release, it will DEFINITELY be some highly-sought cultural relic in the future
Until there’s combat, I don’t think there’s going to be any significant risk/reward choices. Basically you choose the right gear loadout and head to an activity; you can try to optimize by planning a route, trying to keep your inventory from getting full, etc. There’s also low drop rate collectables, so it’s a risk to try to find it vs. spending your time on some guaranteed progression.
But at the end of the day, it’s a super lightweight step tracking game that gives me some cute in-game progress for when I have to run to the grocery store, or I can make sure I queue up something good before I run a 10k.
It’s still fairly rough around the edges, but at this point I prefer Predecessor. Mostly because even at lowest settings, Deadlock feels unresponsive. But some heroes just have very unfun mechanics, like the lightning storm that covers a quarter of the map and lasts 20 seconds, or the ultimate that swaps your HP.
The fact that it is talked about and marathoned decades after release mean it’s good art
In the same vein, check out Klei’s new game Rotwood. I’m early access, but well worth the price, and will no doubt receive updates for years to come.
Your ship computer shows hints and places you haven’t fully explored. Alternatively you could say where you are and helpful internet people can give you a nudge.
I only played Project Turbo, and certainly never finished it, but it was incredible for its time. I still picture that hotel now and then. I need to find the soundtrack in all it’s glorious vaporwave goodness.
Dang really? I liked how they decided to not even attempt to call them grenades and just made it magic. I haven’t played all the classes yet, but they all did seem more barebones than BL2 and 3, likely because you multiclass.
Their trailer made it very clear they were forced to announce this too early, so ‘going well’ is everything we could expect at this point.
Have you played Tiny Tina’s Wonderlands? It’s pretty similar to 3, but I loved the hell out of the setting and meta jokes
Man, I actually skipped it and Samus Returns, but I do have a 2DS. I can still buy those by putting money on my account through my Switch, right?
Gormless - Lacking initiative, foolish
Copacetic - correct, orderly, good