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Soooo a game, which is not paid for nor developed by the community, and is rather purchased with the knowledge that it is a difficult game which will require ample skill to surpass its many challenges, should put in difficulty sliders despite them fundamentally going against the very nature of the game itself?
They should create a third enemy that they ask the community to keep mostly hidden, only accessible to the best (progressed above a certain point) Helldiver. This is a bad, if fun, idea though.
So I guess what would everyone like to see?