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Joined 11 months ago
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Cake day: June 6th, 2024

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  • Are you confusing CRF with CBR?

    CRF is the video equivalent of VBR music. The music equivalent of two-pass video encoding is ABR music.

    When tuned for a specific file, CRF and two-pass video will give similar results. They both result in a variable bitrate encoding.

    When using the same config on different files, you might find that two-pass encoding produces unnecessarily large files for something with little movement like anime, or has quality issues for something with a lot of movement like a lot of shaky camera or film grain. Meanwhile the same CRF setting will work well in just about any scenario, using more bitrate for files that need it, and less bitrate for files that don’t.




    • a tool for backing up offline installers

    This really should be something they offer for free, and there are already some FOSS options that do this, although they aren’t as good as I’d like.

    • ability to install previous versions of a game

    This is a feature they already have for free and there would (or at least should) be backlash if they were to lock that behind a subscription

    • extra insight into the preservation work they’re doing.

    Sure, neat.

    • voting rights on games to bring into the preservation program.

    Sure but said votes better have an actual impact.





  • Ultimately how good a game looks is due a lot more to how much effort and how clever the artists were than it is due to the graphics technologies used.

    I just started playing the new Indiana Jones game, which runs fine with RTX off but some scenes look much better with RTX on, but then the game runs very poorly. In both cases the game seems to be optimized for individual frames over how the actual animation looks - there are cases where the shadows blink between different results, where any result would look ok in a screenshot but as an animation it looks awful. Also despite all the fancy graphics features, most of the world and especially the people just look kinda plasticy.

    Meanwhile take some games like Destiny 2 and Helldivers 2, which use “outdated” graphics techniques and yet both look and run great.