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Joined 2 年前
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Cake day: 2023年6月16日

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  • Some YouTube videos came out that launched both into wider discussion. Both never had proper sequels or successors, so they stand as unique experiences even twenty years later. I don’t say this to diss modern Bethesda, but that they are both distinct enough from Oblivion and Skyrim to have staying power in their niches.

    Daggerfall Unity makes that game playable and smooth on modern hardware, and Morrowind modding projects like Tamriel Rebuilt and Project Tamriel (just released an Anvil expansion!) bring in new and old fans alike. OpenMW does for Morrowind what Unity does for Daggerfall, although stock GOTY Morrowind still runs fine IIIRC.




  • They were going to implement “harsher” (read: more invasive) anti-cheat at some point, but it never happened as development stalled. Some say the devs are lazy, but I think it’s just the classic feature creep that cripples passion projects with zero oversight. Star Citizen is the highest profile example, although I think the feature creep is part of its appeal to a lot of people. So that might be an imperfect example.