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Cake day: July 12th, 2024

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  • Women/female bodies basically stop growing entirely about 2 years after menarche (first period), regardless when that hits. And once menarche hits they only grow another 1-3 inches, typically.

    For some girls, myself included, menarche was around 9 years old (the historical normal age of menarche was around 15 years, as far as we can tell, and that age has been going down in modern history) meaning I didn’t really get a chance to grow before my body stopped being able to do so. I have not grown since I was 12. Had I been able to delay puberty by a few years, I may have ended up average instead of 2 standard deviations below average. On the plus side I can wear kids stuff sometimes.

    Male puberty doesn’t work that way quite as dramatically, since puberty includes growth spurts through the early-mid 20s, but eventual adult height for men is still based on the height they are when the growth spurts start.

    Here’s a really surface level resource that explains further about female puberty if you are interested in learning more.

    https://www.familyeducation.com/teens/puberty-sex/do-girls-stop-growing-when-they-get-their-period


  • I think this shift will be the end of me buying newer games, period.

    I am that person who doesn’t ever buy digital. I have not bought a single digital game thus far (I haven’t pirated a game since like 2006, either). I have certainly played some, like with the PS+ subscription I got for a year when it was pretty cheap, but I wouldn’t buy them because I can’t be sure I own them, and there’s really no way to transfer the license to resell them.

    If I can’t buy physical media, I simply won’t buy the games. Maybe I’ll use subscription services now and then, but more likely I’ll either find a way to play free or won’t play them at all and find other stuff. I want the physical media because I’m poor, and having the option to sell them in a pinch is important to me if I’m going to shell out a significant amount for something I’ll probably only play once, particularly since there won’t be a used game market to reduce my spend. I haven’t had to sell my games in a very long time, so I have some 400 discs, but it’s something of a savings option that inflates alongside currency, and sometimes much more.



  • That’s totally fair; I’m also not really capable of doing something like that consistently (even tho I would absolutely love talking to smart people - my degree is science communication, so talking to smart people to learn about things and pass them along is easily my favorite thing), so I get it.

    That kinda makes me wonder if interviewing comedians would be funny… I’ve never really talked to any in person for the full impact, but some of them have that timing and wit that means any conversation can be funny. I certainly thought morning radio shows where they have guest comedians on sucked big time, but those are meant more for mass appeal, and they probably work for a lot of people or they wouldn’t have them on.


  • Have you ever listened to the podcast “ologies”? It’s a woman who interviews people who are -ologists (proctologist, ornithologist, geologist, etc., as well as some non-ologist specialties that nonetheless fit the theme)

    Maybe something like that would work for you :) then you aren’t stuck with a single topic, you don’t have to do it alone, and you don’t have to find one person to commit to it, it could be several. Just come up with good questions and have a semi-formal chat. It’s a very enjoyable model for learning new things you didn’t know you wanted to know about.

    https://www.alieward.com/ologies


  • Street dealing is desperation, a symptom, almost always socially inflicted.

    If telegram is keeping the streets clean, that says a lot about the society in which it functions.

    :)

    (Every country has its own illicit market, it’s just where that takes place and what is restricted that matters… no legislation is ever going to rid the illicit market. Ever. It exists for a reason, whatever reason. Just make the majority of it (self-harm drugs and the like) legal and the illegal rings for other stuff are a lot easier to spot. Those will be the things that should be illegal, not drugs which primarily harm adults able to consent to doing them. Let’s do the Portugal method of decrim and social support. Even if it isn’t perfect, it’s good.)






  • I found so many adorable little short games that are nonetheless amazing fun. Tinykin, cat quest, troll hunters, stray… none of those are over 10 hours, even if you achievement hunt. Maybe stray, since you have to beat it more than once.

    Like they don’t have to be super long to be super good. And sometimes you only have the energy to play my little pony (actually fun and super quick because it’s made for small kids, and sometimes you just want something that takes 2 hours to get 100% on because that’s the mood…)

    I normally prefer super long exploration games, but those get old. Especially when they are all filler content like run here run there kill 5 things then go back to the same place 6 more times for dumb little quests you could have done all at once if they just gave them to you… I like 100%, but man they often make that so very tedious.


  • There’s a lan/vr arcade near me, has like 40 super high end gaming rigs… they only get busy when there’s a big event like a non-local tournament or something. We also have multiple pinball/arcade bars, and most of them also have some retro consoles set up. One of the 4-man arcade machines at one of the places even has something like a retropi installed in it and you can pick between hundreds of games up to GameCube era, but nobody really ever plays those either. (The pinball is the draw).

    Can’t see this doing a lot better, at least not in places with options.


  • I just say the following every time:

    “Your mother would be so disappointed in you if she really understood what you were doing, wouldn’t she?

    Ruining the lives of little old ladies, just like mama. She’s probably not well off either, right Mr scammer? I feel for you. Really I do. I’ve lived in poverty my whole life too, and it’s been a huge struggle just to get by. But me? I wouldn’t shame my family by scamming people just like us out of what little they have. My mamma raised me better than that. I’m sure yours did, too.”

    I always get a reply meaning it definitely strikes a nerve, usually get some sort of bravado about how mama is proud because they bring home the money, and I just respond “if you tell yourself that enough maybe you’ll believe it someday, too!”.

    But I don’t want to be totally heartless because a lot of them don’t have meaningful options, and I get that, and I’m not the ragey sort generally. Or at least I try not to be.




  • Here’s the thing though…

    I’ve bought now three single-player (with online features) games on console not realizing the servers had already been shut down for whatever reason within a year or two of launch. I can’t play them, and I really wanted to.

    Sure they might not have made money off me this time around, but if they put out a game in the future and I’d been able to play these, I’d be more likely to try those and give them my money. Instead, because I wasted money on these year-old games that were already trashed, I just won’t touch anything from those studios ever again, since they clearly don’t believe in their games at all. It makes me look real long and hard into how “online” they are… if I need an internet connection to solo play? Immediately not interested, which is becoming much more limiting as that gets more common.

    Meanwhile, if I ever bother setting up my ps2 with an Ethernet cable, I can play with other people who have the same setup with 20+ year old games (like champions of norrath, last I played that “online” was about 10 years ago, but it seems to spin up an on-demand server for whomever is available).

    There’s tons of games that still have all of their DLC listed for ridiculous amounts 15 years after the game comes out, I guess I just don’t understand why they would scrap all that work when there’s other viable options that could potentially have future returns… instead they just close the door entirely.




  • I wish more games had playable demos. Even after the game comes out, just rip part of it out and let me play it. It’s one thing to watch a gameplay video, it’s another thing entirely to try it out for yourself.

    I get that in this case, the demo showed too much (giving the impression there would be more growth), and that was a disappointing experience, but I’d argue that’s an issue with the demo/game combo itself - it’s for a game that only takes a couple hours total, so it’s very limited in what it can do with a demo. It would be like a demo of stray (2 hours to get through the story) or tinykin (under 10 hours for 100%) both also very short games with very limited abilities. You can do a short teaser, but then people would complain it’s too short and whatever… it’s a no-win there, I think, because the author even says there’s a good story missed in the demo.

    But if you have a demo of, for example, dysmantle, it doesn’t matter that the gameplay is exactly the same for 100 hours, and the only thing that changes is -what- you can smash… there’s some progression involved, but not much… it’s basically just smashing and exploring, and that’s all the demo would be. And that’s ok too, because holy SHIT is that repetition fun!