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Not gonna say it cured me, but it helped me a lot to minimize the damage. As soon as that little bit of skin starts to bug me and I get the urge to pick I can just clip it off instead.
Not gonna say it cured me, but it helped me a lot to minimize the damage. As soon as that little bit of skin starts to bug me and I get the urge to pick I can just clip it off instead.
My weird thing is I always carry fingernail clippers. I started doing it because I have a bad habit of picking at my cuticles, and it helps to keep my nails trimmed. I’ve learned that it’s a weirdly useful tool, though. It can cut things in a pinch, but no one sees it as something dangerous needing to be confiscated for example.
That far right one is almost self awarewolves level
All I’m learning from this thread is that no one can tell any consistent signs.
Glad I’m not the only one who couldn’t figure that out lmao
Oooooh got it! That’s cool actually I had no idea. I imagine she’s pretty mutually exclusive with some of the others.
I’ll be honest, I don’t even remember who Minthara is, so I definitely didn’t get her either.
In my playthrough (which I’m still working through so no act 3 spoilers please), I couldn’t figure out how to open the pod she was in at first. I ended up shooting something overhead which fell and put caustic brine everywhere. When I finally opened the pod she jumped out and immediately died to the brine. I’ve never actually heard her speak 😅
What’s bad about the re-release? I read the article and it honestly sounds like it’s trying to improve the game. I must be missing something.
I like this way too, as long as they don’t make every area start at the same easy level. It’s fun to find places you can’t do yet. I think the new enemies thing works even better if it’s more like they start to show up in areas you previously cleared out, rather than appearing in places you haven’t been yet.
I think you can compare whatever you want. The farther apart the two things are though – apples to oranges – the more the comparison becomes a matter of your taste and opinion rather than a critical, objective comparison.
Those all seem like good ones to me, too. Honestly the defensive juggernaut thing doesn’t really exist period in GW2, so I guess it’s by design. At least not compared to other RPGs. Everyone is quite squishy.
You’ve made me realize that a mesmer fantasy I miss from GW1 is a domination magic mesmer. Something that heavily punishes certain types of gameplay and doesn’t do the illusion thing. Is that what you were getting at with the mesmer part?
I wonder if they would ever consider adding new specs to only some classes instead of all at once. On one hand people would definitely rage and whine, but I could imagine that making for much better designed specs over time.
I’m curious, what kind of niches do you see unfilled still? I already felt like some of the gen 3 specs were reaching a bit.
It felt like they wanted to focus on features more in this one. There was a lot to unpack I think for those who like to go through and theory craft.
I do agree that the ones you mention were much better cinematically though.
Definitely check out the myst remake, as it has modern movement available (and it’s gorgeous). These two games are basically puzzle game masterpieces and remembered so fondly for a reason. Hope you enjoy them. 🙂
I didn’t even buy them at 60. This would change nothing for me except further cement my patient gaming lifestyle.
This is a game I would love to have a remaster of.
What does someone have to do to prove to youtube they own it?
Mobile games make more money than the entire rest of the gaming sector combined.
Apple is horrible to work with as a dev. Some friends and I released an indie mobile game a while back and the approval process was full of such petty stuff that we had to explain to them why it was fine again and again. They suck.