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Joined 1 year ago
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Cake day: June 19th, 2023

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  • The game has amazing depth and a steep learning curve. If studying a flight manual for twenty or thirty minutes at a time to learn some real-life subsystem and then trying out whatever you learned in a fully simulated fighter plane sounds like fun to you, then you’re going to have a blast (pun intended).

    To me, the biggest draw backs are spending so much time and money (planes and maps are not cheap) immersing yourself in a game that may never run more than 30 FPS and crashes from time to time. There’s also the frustration of being a true “sim”, where you know you put that guided rocket straight down the throat of that SAM launcher, but he’s still alive and shooting because he has 23% health.

    See you in the skies!




  • I had to think about this before it became apparent to me as well. Adobe is and probably will be one of Figma’s biggest competitors and they just let Adobe see how the secret sauce is made. At least they walked away with a fat check for it.

    All you little tech companies out there need to be alert. Be it Adobe, Apple or some other tech giant: if they come knocking with a proposition to acquire you with a check that has stupid number of zeros on it, they might just be stealing your IP while you’re giving them the full tour of your company only to leave you high and dry afterwards. Guess it only makes sense at least when it comes to Apple and Microsoft stealing all that precious IP from Xerox PARC.

    https://m.slashdot.org/story/413400