ampersandrew@lemmy.world to Games@lemmy.worldEnglish · 3 days agoUbisoft sued for shutting down The Crewwww.polygon.comexternal-linkmessage-square36fedilinkarrow-up1352arrow-down16file-textcross-posted to: gaming@lemmy.mlgames@sh.itjust.worksgaming@beehaw.org
arrow-up1346arrow-down1external-linkUbisoft sued for shutting down The Crewwww.polygon.comampersandrew@lemmy.world to Games@lemmy.worldEnglish · 3 days agomessage-square36fedilinkfile-textcross-posted to: gaming@lemmy.mlgames@sh.itjust.worksgaming@beehaw.org
minus-squarecbarrick@lemmy.worldlinkfedilinkEnglisharrow-up15·3 days ago it’s unrealistic to assume it would exist forever. Older multiplayer games would let you self-host the server, long before the current trend. Ubisoft doesn’t have to continue to host servers. They just have to release the server code. Zero cost to them.
minus-squareemax_gomax@lemmy.worldlinkfedilinkEnglisharrow-up1·3 days ago zero cost to them I would imagine it would reveal how sh*tty the ubisoft code bases are and has a reputation cost XD. But if it’s that big of a risk then they should keep the servers running indefinitely.
minus-squarecbarrick@lemmy.worldlinkfedilinkEnglisharrow-up1·2 days agoI mean, they don’t have to release the source code. A compiled version would be fine.
Older multiplayer games would let you self-host the server, long before the current trend.
Ubisoft doesn’t have to continue to host servers. They just have to release the server code. Zero cost to them.
I would imagine it would reveal how sh*tty the ubisoft code bases are and has a reputation cost XD. But if it’s that big of a risk then they should keep the servers running indefinitely.
I mean, they don’t have to release the source code. A compiled version would be fine.