Recent testing revealed that Arch Linux, Pop!_OS, and even Nobara Linux, which is maintained by a single developer, all outstripped Windows for the performance crown on Windows-native games. The testing was run at the high-end of quality settings, and Valve's Proton was used to run Windows games on Linux.
I’ve heard that Linux’s task scheduler is just much better than windows’, so it kinda makes sense that all would beat Windows.
A scientific judgement for sure.