• FinishingDutch@lemmy.world
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    11 months ago

    Sounds like a fair take. I’ll probably buy it eventually.

    Yeah, I’m intimately aware with things like The Sims. In fact, I’ve been a fan of the series since the very first one. And I own just about every expansion pack made for it.

    Usually I’ll switch versions when there’s at least two, three packs out and a bunch of user content. Jumping on at launch is a frustrating affair. I also stopped playing CS when CS2 was forced upon us. That was just too barebones for me to be worth playing.

    • MudMan@kbin.social
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      11 months ago

      To me it felt more like a blend of new features, missing features and parts of the game that just work differently now.

      I didn’t even get deeply into some of the mechanics on my first run (parking, for instace) and more complexity isn’t always better, so I often spent more time on these on vanilla, but if they make a beefy expansion and keep fixing bugs it may prompt me to return and see how much the balance of my old city and the process of making a new one are impacted.

      • FinishingDutch@lemmy.world
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        11 months ago

        Honestly, this whole situation just makes me wish we’d get another proper Sim City. I put ungodly hours into them, especially 4. Maybe one day…

        • MudMan@kbin.social
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          11 months ago

          I’m not sure what a “proper SimCity” means at this point. It’s not like the SC4 team is still around, and Skylines 1 was basically taking the concepts of the SimCity reboot and implementing them on a game without the tech limitations of that release. A new “official” SimCity would have to be either basically Cities Skylines-like… or a completely different game, which at that point would defeat the purpose.

          I mean, I’d play another big-budget city builder, but at this point I don’t think the brand holds much weight for me.