I imagine you got downvoted because people want games to be cheap…I agree with them, but I wouldn’t downvote you, because you’re right.
ET for the 2600 was probably about $80 or $90 today, adjusted for inflation. It was made in 5 weeks, and most games took a few months to make by small, underpaid teams…or even solo developers.
No licensed music. No voice actors. No translation or localization teams. No patches after launch. Maybe an artist who’d draw up the game box and a writer to write the manual.
Look at the credits and look at how many people have worked on a game like GTA. There’s a lot more going into games these days, and we are lucky that they’ve gone from almost luxury technology to something that just about anybody can afford to buy once in a while.
But they’re still too expensive for me most of the time, so I’ll wait until the prices drop to like $20.
I imagine you got downvoted because people want games to be cheap…I agree with them, but I wouldn’t downvote you, because you’re right.
ET for the 2600 was probably about $80 or $90 today, adjusted for inflation. It was made in 5 weeks, and most games took a few months to make by small, underpaid teams…or even solo developers.
No licensed music. No voice actors. No translation or localization teams. No patches after launch. Maybe an artist who’d draw up the game box and a writer to write the manual.
Look at the credits and look at how many people have worked on a game like GTA. There’s a lot more going into games these days, and we are lucky that they’ve gone from almost luxury technology to something that just about anybody can afford to buy once in a while.
But they’re still too expensive for me most of the time, so I’ll wait until the prices drop to like $20.