• Stovetop@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    1 year ago

    I mean, to their credit, the game is relatively bug-free. Still a few oddities here and there and AI that probably needs a tweak or two, but otherwise it’s been stable for me and I’ve not soft locked myself out of major quests…yet…

    • MoonRaven@feddit.nl
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      I’ve had 2 main quest lines that completely broke. The first I could fix with commands, the other one I could not. So consider yourself lucky so far.

      • Unaware7013@kbin.social
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        1 year ago

        Out of curiosity, what were your two issues? The only one I’ve experienced is groundpounder (side quest) locking in a couple spots. Other than that and CTDs (because I’m under minspec), it’s been basically big free for me too.

    • Neato@kbin.social
      link
      fedilink
      arrow-up
      2
      arrow-down
      1
      ·
      1 year ago

      The AI is straight broken. Combat isn’t a challenge because enemies get stuck in ladders, hide behind 2’ chairs, and last night I found the last enemy sitting down staring off into space.

      Then we get all the dialogue bugs. Invisible companions, people talking to you walking away, facing wrong directions, whatever is happening is facial expressions.

      The fact it doesn’t soft lock isn’t a high bar.