My partner is interested in learning some of the games I play, so I’m trying to find some introductory games to get her used to the common control schemes.

Off the top of my head, it’d probably have to be games that…

  • Have few inputs beyond the basics
  • Are not difficult or punishing
  • Are approachable mechanically (So as not to overwhelm them when they’re focus on learning basic controls)
  • 2D is probably preferable, since its easier to understand and process whats happening at a glance.
  • Multiplayer would probably also be a strong bonus, but also not required

The only game that particularly comes to mind is Portal, but hopefully others will have some better ideas.

  • TabbsTheBat@pawb.social
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    2 days ago

    I don’t think it’s that complex? I mean… most of it is just wasd + space, and the 2 mouse buttons which I’d consider to just be the basic controls for any game really, short of just walking simulators that require no mouse clicks, or VNs that require no keyboard

    • PlzGivHugs@sh.itjust.worksOP
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      2 days ago

      Mechanical complexity as in the amount of stuff to learn to “actually play” Minecraft, aside from the controls. For example, which resources are which, what crafts into what, and how to find and gather everything. Its easy enough to punch wood, but trying to figure out (and then remember) how to craft tools or farm food while also trying to remember how to position your fingers on the keyboard is a much bigger ask.

      • TabbsTheBat@pawb.social
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        2 days ago

        Crafting doesn’t actually require remembering anything since they added the recipe book. Also on peaceful you don’t go hungry, so no farming for food :p

        I mean… I taught people how to play video games with minecraft, and it’s not that hard… the only way I see this failing is if you plan on doing nothing to help learn the game and you just want something to boot up and leave your partner to figure it out