Hi, I was interested in playing the HD version of Beyond good and evil on my Steam Deck. I did some research online and I found out that at least to 1 year ago the Steam version of the game had many issues (only french language and settings related problems). Anyone knows if those issues are still there or I can buy the game safely? Alternatively can I buy the game on gog and play it fine on my Steam Deck using Heroic game launcher? I read that the gog version is great while the Steam version is not. Lastly I could download the PS3 version since I already have the rpcs3 emulator installed, but I can’t find where to download the game and how to install a pkg (since on PS3 apparently exists only a PSN version of the game and I always only installed ISOs). I don’t have any preference, the important is that the game works without tinkering. Thank you 🙏
I do hope Valve implement a Community patch system for Proton so these Steam Deck specific tweaks can be easily applied with a few button presses.
The closest thing we have is the proton issues page where such things can be tested by the community and if a fix is found it will be made available in the next experimental version for everyone by default. The problem with a community patch system is that the issues that most games experience that have issues are deeper than just new launch options or the like. It would require a code change, and this would mean downloading a new version of proton for every game you have a community patch for, which will fill up a lot of space quickly. The ones that do just require a launch option or the like this would be useful for though, it’s just that proton is so good these days there aren’t all that many games that can be fixed so simply, else they likely would have been fixed by default.
I appreciate the insight; thanks for sharing!
this is exactly what Proton-GE does.
That’s what protonfixes does however the handful of fixes they have vs the number in comments on ProtonDB leaves a lot to be desired. As I said, it would be great if Valve did this, a la Workshop, so fixes could be voted and applied in Steam rather than flipping to a different build of Proton and a system where fixes are invisible and limited.