I can’t wait to build my own starship. Actually, that’s one thing that I’m both excited about and worries me.
I mean, back in the days, playing Kingdom Hearts, I spent more time building / improving my Gummy ship than playing the actual game. Many dozens of hours. So I’m kind of excited, and I hope I won’t go too far into that rabbit hole with Starfield.
Also, with a game of this scale, sometimes I end up getting tired of all the sidequests, things to visit on the map, etc. I mean, after 120 hours I kinda need closure. But that’s mainly when all that’s left doing is redundant (think Merlin Trials in Hogwarts Legacy…).
So I hope building and improving the spaceship is fun and that I don’t get tired of playing.
What about you?
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From what is said it doesn’t look like a buggy mess. And I’m inclined to believe that: The leaks haven’t shown anything like that, Microsoft for months dedicated a lot of their Q&A teams to help testing Starfield, and Bethesda themselves are chosing to releaee Starfield as version 1.7-something.
The last part my not seem significant, but from my software development insights, this speaks to me at a really personal level thaf someone really wants to make this game as stable as possible.
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Yeah, Microsoft. Meanwhile the Bethesda employees complained saying it would not have the classic Bethesda charm if the game functioned as intended from day one.
There’s already been an update on Xbox. The game was ~100gb download, and Monday evening, there was a 15gb update. I wonder if there will be another before Thursday unlock day?
Quite often what they’ll do is they will release a game which will have some part of it not work so people can’t get online early. Then they’ll push the online access update on the day of release.
Yeah, but it still doesn’t explain the 15gb update yesterday. It’s still unable to launch. Not sure what that was about.
When was the last time a Bethesda game had a great story? Morrowind?