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Joined 5 months ago
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Cake day: April 24th, 2024

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  • So, the goal here is to prevent ghosting by making ghosting minutely costly to the ghoster.

    They pick from an array of multiple reasons why, and the app formulates an exceptionally kindly worded explanation to send to the ghosted person.

    I don’t see this as dangerous to people who are ghosting potentially dangerous people.

    Instead of getting nothing, and formulating whatever cockamamie explanation in their own minds (or maybe just going ‘sigh, oh well’), they at least get a facsimile of closure from a canned response.

    Obviously this does not magically solve the many problems of dating apps, but I fail to see how this is more dangerous than just ghosting on its own.

    The problem is that its minutely time consuming to provide a ghosting explanation.

    This ghost explanation requirement requires people to actually explain themselves, and that’s gonna be very cumbersome to people who are not really looking for a serious, long term relationship.

    It makes it very annoying to use the app in a scattershot approach for rapid fire hookups, with tons of potentials on deck, as you’ll be forced to consistently ‘tend’ to all of your simultaneous matches, or drop them…

    …and for people who think they’re looking for a serious, monogamous relationship, but consistently ghost people, it will basically cause uncomfortable cognitive dissonance when they realize they don’t like having to do a modicum if effort to explain why no one seems to meet their standards or is due their attention, even though they previously thought they were interested.

    Basically, the problem I see with this app is that it forces users toward being honest with themselves.





  • Firstly, yeah… RDRO is utterly plauged with all sorts of cheaters using trainers and all kinds of cheats is full of crap, at least for PC.

    The standard strategy you basically have to employ is that whenever you see something nonsense like that happen is you have to jump to another instance/lobby. Depending on your luck, you may have to do this every 15 to 60 minutes aaaand some cheats allow the cheater to follow you to your new lobby.

    Secondly…

    A few years back I was in RDRO and was attacked by a cheater.

    I had a broke ass level 15ish character with the just a few of the least expensive guns.

    They had infinite ammo. Teleport hopping. Spawned 10 additional NPCs versions of themselves, then of my character, then zombies, then legendary animals (basically fucking monsters).

    All the while they’re scrambling their name in the scoreboard every minute and create spoofs to make it harder to actually do a report or have the grievance system actually work correctly.

    I killed them all. I died over and over again, but I kept killing them. Whittled down the fake names and spoofs and kept doing the grievance thing until it was actually landing on one consistent name.

    Then the cheater began spawning gigantic props like boats attached to their character, which rotated and hit with physics force when they rotated, which they could shoot out of but I could not shoot into.

    But uh, I managed to juke my way through cracks in the collision mesh, then shoot him.

    He got tired of this at some point… and just turned himself invisible.

    But, by this point I’d been killed enough times that I’d managed to get him showing up on my radar.

    I’d by then long since run out of ammo… and began stalking him, via radar, with just a knife and lasso, sometimes the running tackle with the lasso that leads into a hogtie, other times actually managing to sneak up behind him, executing an invisible foe.

    After an hour and a half of this, he started slipping up, and I could see him attempting to flee me, teleport half a klik away and just stand there for 30 seconds, then move a bit, then pause again, presumably fiddling around in his menus.

    I killed him a few more times in this state, and he quit, he left.

    … I would have just jumped to another instance if he had not killed my horse.

    Do not fuck with a man’s horse lol.

    … anyway, yeah. hung up my hat after that. fucking nonsense.


  • According to Mutahar:

    1. The Anti Cheat has already been bypassed by a free cheat menu on Windows.

    2. He’s fairly sure he has figured out some kind of way to temporarily bypass (as in, it’ll probably get caught in a few weeks) the linux block by some kind of custom virtualization method (requiring only one GPU) that he says he may explain in detail at some point.

    In general, he’s done with playing GTO.

    https://m.youtube.com/watch?v=eMSagozpKPs&pp=ygUSbXV0YWhhciBndGEgb25saW5l

    But yeah, obligatory reminder for BattleEye and EasyAntiCheat games that refuse to allow linux play:

    All these game devs have to do is flip a switch, click a few options in their developer portals, to allow BattleEye or EAC to work on linux, through Proton.

    And its been that way for 3 years, since 2021.

    There is literally no reason for games that use these services to not work on linux, the devs just don’t fucking care.


  • Yep, I’m only 35 and remember when almost all drivers generally only used hibeams in situations of serious low visibility due to fog or snow or rain, or a totally unlit road at night out in the middle of no where, and where it was common courtesy to turn your hibeams off when someone is coming toward you on the other side of the road, turn em back on when they pass.

    Seems like basically no one does this at all any more, barring some longhaul truckers.

    Its just super brights all the time.

    If you have an astigmatism, just get fucked, crash and die I guess.


  • … Its totally fine to include a casino as a setting so long as interactive gambling is not a thing the player can do.

    Did you read the article or the actual government literature it links to and quotes from?

    Nothing is going to change about existing Mario game ratings.

    I’d say it would be outlandish for family friendly Nintendo to suddenly reverse course on general world cultural/legal perspectives and re introduce gambling games when they have not done so in years, the same years many countries have been cracking down on lootboxes/gambling in games for their target demo, kids.

    Finally, I didn’t downvote you. I only downvote people who are being exceptionally idiotic or abrasive or rude. I almost always prefer to engage with ideas or comments I take issue with but are not presented horrifically: the point of a discussion board should be discussion, not an internet points contest.





  • sp3tr4l@lemmy.ziptoTechnology@lemmy.world*Permanently Deleted*
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    13 days ago

    Now now, they innovated by turning Facebook from the way you could see what your friends were doing on your feed into algorithmically determining exactly which batshit insane ‘news’ stories from cranks and posts from crazy people would be the most effective rage bait to specifically you once they figured out that anger and rage are the most effective way to cause retention and engagement.

    They basically scientifically perfected trolling, and figured out how to monetize it.

    Sure it widely proliferated dangerous anti science nonsense, bigotry, racism, sexism, homophobia, fostered the Q Anon insanity mind plague and facilitated it going mainstream, but hey, hate sells.



  • Apologies for editing after you replied, I have a tendency of making a quick point and then expanding on it with an edit.

    Hard to copy and paste lots of shit on a shitty phone.

    But basically, its not a retroactive re rating of any game unless the game is patched to add in simulated gambling or loot boxes.

    While sure, Mario Party 3 has simulated gambling minigames, I doubt its getting patched any time soon, and the upcoming Super Mario Party Jamboree does not appear to have any mini games simulating a casino type game.

    EDIT: sorry for another edit lol, but yes, I do think its stupid that a poker minigame with in game currency only, which cannot be purchased or redeemed for real currency, is rated worse than a game with lootboxes.


  • … I’m sorry, what?

    Do … does any Mario Party game even have microtransactions? You know, specific game content unlocked by an additional purchase with real world currency? Much less ones where the outcome of a purchase is substantially randomized?

    EDIT:

    Games that feature “simulated gambling,” such as casino games, will be legally restricted to adults aged 18 and over with a minimum classification of ‘R 18+.’ Projects that were classified before September 22 won’t need to be reclassified unless they lose their current rating due to “revocation or modification.”

    This sounds like it isn’t a retroactive change, its a going forward change. It’s explained further in the actual guidelines:

    Situations where video games may require reclassification Video games that were classified prior to 22 September 2024, but add in-game purchases linked to elements of chance or simulated gambling content may require reclassification if adding this content is likely to affect the classification of the game. For example: – video games classified G or PG that add in-game purchases linked to elements of chance after 22 September 2024 are likely to require reclassification – video games classified G, PG, M or MA 15+ that add simulated gambling content after 22 September 2024 are likely to require reclassification

    So… yeah, Mario Party games would have to be patched or re released or something to add more gambling content.

    It does seem to indicate that, going forward, a Mario Party game that simulates casino like gambling would get an R 18+ rating, but the Mario Party franchise does not seem to me to have had any minigames that even sort of resemble a casino type game, even with neutered or non existent betting/staking mechanics, in about a decade.

    The upcoming Super Mario Jamboree, though public info on the minigames is incomplete, also does not appear to depict any casino like games.


  • Thats … amazing.

    Reminds me of when someone figured out that a huge part of the reason Halo Infinite takes so long to load and go between various menu screens was something like the game redownloading hundreds or thousands of the same exact image, in very high resolutions… basically instead of just pointing multiple instances of the image being used to a single file and directory, for some reason each distinct usage of this same image had its own unique directory…

    Its the kind of oopsie daisy you expect from a first time modder, not some of the most expensive dev teams in the world.

    Also along those lines, kind of: BF2042 has had and still does have a fundamental flaw with the engine level code for fucking mouse movement interpolation.

    They never fixed it. They admitted it exists in their bug logs, but they never managed to fix one of the most fundamental parts of a shooter game, how aiming itself works.



  • Its broken in the sense that it doesn’t work, but it isn’t broken in the sense of oops we accidentally broke something.

    They added BattleEye anti-cheat to online, without bothering to support linux.

    Even though BattleEye can and does support Proton compatibility, and has for years, the developers of the game have to request or opt-in to this functionality.

    But uh, Rockstar didn’t, because they don’t give a shit about linux players.