

Yeah it’s the computer augmentation of player inputs that I have a problem with. Alternative input methods that are still 1 to 1 with the human player input don’t bother me. I don’t care if it’s gyro or tongue joystick or whatever else.
Yeah it’s the computer augmentation of player inputs that I have a problem with. Alternative input methods that are still 1 to 1 with the human player input don’t bother me. I don’t care if it’s gyro or tongue joystick or whatever else.
Like conceptually or in a competitive environment? I think gyro aiming sucks to use personally but for some people who cant use traditional user interfaces I understand it can be revolutionary.
I have no problems with it as it is still just an alternative way to translate the humans input into a direct action. It’s no different than a thumb stick in my eyes.
I don’t want to seem dismissive, but I have had this argument 100s of times with an untold number of people over the years. If you ask any pro FPS player who has played at a top level on both they will all tell you that the two should never cross. At least not in any competitive/ranked situations.
It does not matter what you do. If there is anything altering the players inputs whatsoever those players need to be playing against only other people with those same assists and controls.
Ah thanks for the warning. I won’t waste my time then. Based I their first comment that does appear to be true for this topic at the very least lol.
I can almost guarantee you I know more about the topic and high level fps gaming in general than you do.
It’s April 1st y’all. Keep in in your pants.
As someone who has played competitive FPS games at a highish level in multiple games for most of his life I cannot fathom why they ever combined the two in the first place. Like I obviously understand more players and quicker matchmaking, but at the cost of competitive fairness??? No thanks.
Controllers playing against PC is fine without any any aim assist as that is just straight up a disadvantage for the controller player 99.9999% of the time, but the moment they add any aim assist to the controller it kills competitive integrity.
Controller players should only ever go up against other controller players if any amount of aim assistance is turned on and same goes for mouse and keyboard. That shit should not be on consoles and allowed to play against controllers for any reason.
I pretty much dropped Apex Legends entirely just because I wasn’t having fun anymore. I was a diamond player on M+KB and getting laserbeamed from across the map by a controller player just was not fun. Just like I am sure they hated getting hit by a nasty flick only possible with a mouse.
Player input uniformity is one of my biggest gaming gear grinding situations. It’s especially problematic with my favorite genre of games: competitive FPS games.
I have a base amount of trust/distrust I assign to everyone. Some people go up in trust and some people go down, but nobody is completely trustworthy. Even my parents have lied to me and hurt me in the past. I love them and trust them more than most people but I still know they are absolutely capable of betraying me.
I mean you are making sense. I still don’t see the issue with keeping a little bit in reserve for those potentialities.
How? Anyone you know could betray you at any moment for various reasons. Simply because it’s unlikely doesn’t mean it’s impossible.
Unfortunately if I’m going over a cliff it’s a solo adventure and I don’t plan on coming back up.
0%
I don’t think it’s wise to ever trust another person 100%. You should be aware that anyone could turn on you in the correct situation with the correct pressures.
Ubisoft has made many of my favorite games over the years. Their actions these last few years have cemented them as a company I will never give another penny to.
I never gave Elon any money as I don’t own any Tesla and I never use Twitter, but I don’t think that he will ever see a penny from me either.
Enemy of my enemy doesn’t matter to me here. Fuck Ubisoft and Elon. They can all gargle my nuts.
My heavy CS days were early in csgo days. Back when the skin gambling scene and the pro scene were popping early on. My buddies and I would watch the pro games and then get all hyped to improve and we would jump into ranked only to get fucking pub stomped. Good times. Eventually we did start getting good. I only ever got to whatever rank was below global and only two of my buddies ever got to global.
However my top fps bragging moment was actually in valorant when it was a closed beta still I absolutely shat all over pro csgo player at the time named JDM in a lobby. Top fragged and completely dominated him the entire match.
That was when I peaked in my fps gaming lol. It’s all been downhill since. I’m still better than most people at fps games in general, but I am not as sharp and snappy as I was when I was a younger man with way more free time to practice and improve every night.
They wouldn’t say “you’re getting beaten by a girl” as much as they would respond to the guys losing their minds who happened to be below them on the scoreboard by saying things like “Why are you yelling at her she’s playing better than you are shut up”. Kinda way.
And the worst part of it is that probably half of those hours happened within a few years in the middle there. I played like 6 hours a night every night with my friends. Good times but yeah…
Yeah not a fan of this day either.