• LoafyLemon@kbin.social
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    11 months ago

    Oh, because Google Stadia was such a roaring success, I’m sure that Netflix will totally not turn that into a sinking ship either.

  • jmp242@sopuli.xyz
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    11 months ago

    I just still don’t get how you avoid the problem of physics causing latency that just isn’t great for gaming.

    • tsonfeir@lemm.ee
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      11 months ago

      I think it’s about getting more subscribers and then canceling it like google.

    • Anus B. Samus @feddit.de
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      11 months ago

      In Europe good connected homes (basically cities) can have a ping of 10-20 ms. Most people won’t notice mich of a lav when they casually play on their couch.

      • Un4@lemm.ee
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        11 months ago

        Yeah was getting 3ms for stadia. GeForceNow is 15ms right now. During game play there is absolutely no fealing of lag at all. The only way to notice it is to move a mouse in cricles in the menus, where very slight ruberbanding can be felt.

    • Chozo@kbin.social
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      11 months ago

      If you’ve got a decent enough connection, it’s honestly not as detrimental as you might think. I played on Stadia from its launch day up until it closed earlier this year. I was able to fairly consistently place top of the scoreboard in my cross-platform PVP matches in Destiny 2, during both the skill-based and connection-based matchmaking metas. I think I’m something like 500+ miles from the closest Google datacenter, too.

    • JohnEdwa@kbin.social
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      11 months ago

      If the service is decent enough with servers close by, it really isn’t bad at all. In a PCgamer test, the input latency for Metro Exodus and Destiny 2 went from 46ms and 51ms local to 96ms and 75ms from GeForce Now, and 179ms and 129ms from Stadia.

      For comparison, back when Tekken 7 was released on the PS4, it had 120ms of input lag.

    • nachom97@lemmy.world
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      11 months ago

      You don’t, if you’re relatively close to the server latency is a non issue for most games.

      • TurboDiesel@lemmy.world
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        11 months ago

        Which if anything positions Nexflix VERY well to launch game streaming. They’ve already built out a massive CDN with a wide geographic range.

    • ijeff@lemdro.id
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      11 months ago

      It can be surprisingly decent depending on your connection. I’ve wirelessly streamed VR from my home computer in another city and it was very comfortable and playable.

  • AutoTL;DR@lemmings.worldB
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    11 months ago

    This is the best summary I could come up with:


    In a blog post today, Mike Verdu, vice president for games at Netflix, states that the streaming content company is rolling out “a limited beta test to a small number of members in Canada and the UK on select TVs starting today, and on PCs and Macs through Netflix.com on supported browsers in the next few weeks.”

    Given the mess that Linux users encounter with web-based DRM, and Netflix’s peculiar device support, it’s not a likely bet, at least for now.

    As we noted a few months ago, Netflix Games is poised in some ways to succeed beyond the limited impact Apple Arcade or Google’s Play Pass have made.

    This is not a value judgment, as there are some well-regarded titles in the mix that may make their way to streaming, including Moonlighter, TMNT: Shredder’s Revenge, Laya’s Horizon, World of Goo Remastered, Shovel Knight, Immortality, Desta: The Memories Between, Reigns, and Into the Breach.

    Netflix seems to have big ambitions for games, recently investing heavily in its studios and third-party titles.

    Its latest ploy for even more access could mean the entry of a new, quirky competitor for our already highly sought-after screen time.


    I’m a bot and I’m open source!

  • 👁️👄👁️@lemm.ee
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    11 months ago

    Every game stream platform has been a failure. I have no idea why they think this will be any different. Is this where the raised prices and blocking account sharing money has gone?

  • Mojojojo1993@lemmy.world
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    11 months ago

    If. And this is the biggest if in history. But if Netflix and other streaming sites had the bandwidth and computing power to take on Nvidia.

    Fuck. Just new era of Gaming. If you could stream games to Netflix Disney apple whatever. Play games on tvs everywhere. That would be an enormous change. I doubt it would happen as Nvidia is still struggling to get games on its service as devs just refuse.

    But hopefully with a shake up we the consumers can finally get a bit of price parity.

    Stop locking games behind consoles or overpriced gaming rigs. Far more competition in the gaming world would be epic.

    Plus you could rock up anywhere with a controller in hand. Sign in and play to your hearts content.

    Bandwidth restrictions may be enforced

    • Crozekiel@kbin.social
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      11 months ago

      The problem is we’ve already kinda seen what that brings to the industry through mobile gaming, and it’s been universally terribly not just for mobile but for the entire gaming industry.

      I dunno, maybe this would be different, but to me it is just another test-bed of innovating new ways to dick down the consumers that will eventually spread to the rest of the world again.

    • Echo Dot@feddit.uk
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      11 months ago

      What’s in it for the developers?

      It works for the streaming tv because they pay for the content but as far as I understand it with the games they want to just give you a cut rather than a straight purchase price.

      If they just buy some 10,000 licences off me for X amount of money that would be fine. But when they’re like, oh you’ll get 70% of the profit your game makes at $0.30 per hour of play, developers are less interested.

      It’s not the technology, it’s the deals.

      • Mojojojo1993@lemmy.world
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        11 months ago

        Similar system for GeForce now. You buy game and subscribe to GeForce. Both get in on the deal. It’s not cheaper but it’s convenient.

        Maybe if Netflix did a deal to cut game prices to $25 bucks.

        You are right that devs would never go for current Netflix platform. Netflix wins and devs lose.

    • Changetheview@lemmy.world
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      11 months ago

      The technical challenges are real and there’s definitely some time before it goes mainstream, but it seems almost inevitable for this to be the future of gaming.

      Streaming movies was once thought unrealistic. Subscription music used to be a fringe product. Even online gaming through consoles/PCs has gone through tremendous change.

      Like all the other streaming products, the creators are the ones positioned to get the short end of the stick. Hopefully that can be avoided.

      • Mojojojo1993@lemmy.world
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        11 months ago

        Oh I don’t know about that. Money will stop innovation. It always does. Microsoft and Sony don’t want their cash ciw being split up.

        If they stop companies from locking it. That would be barely something

        • Changetheview@lemmy.world
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          11 months ago

          Money is the key and I agree it will take some massive disputation to overcome the current state… But just because someone holds the cash now, doesn’t mean they always will. History teaches that lesson over and over again, especially with new technology.

          Uber vs taxi monopolies. Netflix vs Blockbuster. Apple vs BlackBerry.

  • Phanatik@kbin.social
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    11 months ago

    As someone who likes to preserve games, this is just another form of gatekeeping. They get to hold onto all the games and once the platform decides a certain game isn’t worth keeping around, there it goes and good luck seeing it again if someone like me hasn’t backed up a copy. So many games locked to the PS3 that will never see a resurgence. I struggle to see a situation where Netflix’s service will be any different.