cross-posted from: https://radiation.party/post/41940
AEGIS-CWA will represent workers across departments including brand marketing, games as service, localization, marketing services, product development operations, product development, sales, quality assurance teams, more, becoming the largest multi-discipline video game union in the United States.
This is great news but I’m always bummed that unions are on a per company basis. Until we have an industry wide union they’ll never have the power that the WGA or SAG have.
Here’s hoping with this wave of unionising we can turn around and unionised the unions in 10 - 15 years.
You have to start somewhere. Most people are too scared of corporate retaliation, so it’s a situation where no-one wants to jump first and be left out in the cold if everyone else chickens out.
In that sort of scenario, it takes one group deciding to take the risk that can help tip the next domino.
they’ll never have the power that the WGA or SAG have
Thank fuck for that. Until unions stop recieving massive government protection, all industry-wide unions do is make everything worse.
I agree in principle, but video game companies are notorious for mistreating their workforce. I don’t like government backed unions either, but I do think we should do something to address problems the industry has.
I think unions are a fantastic solution to certain classes of problems, but I think they’re far from a silver bullet, and that they create new problems as well. Ideally we can solve these problems without resorting to creating more bureaucracy.
but I do think we should do something to address problems the industry has.
Sure, but I don’t support it when that “something” is just a worse problem than we started with. I have no issues with unions as a concept. My problem is entirely with the current status where they exist not truly as people coming together to represent their interests, but rather as a government-backed labor cartel that ends up controlling large swaths of whatever market they exist in and fundamentally destroy the basics of voluntary agreement that the economy should be founded upon.
AFAIK, gaming unions aren’t that at all. Other unions are, such as police and teachers unions, but private unions like this don’t usually have government backing.
So while I fully support everyone’s right to organize into a union, ideally it wouldn’t be necessary to get decent working conditions, compensation, etc.
but private unions like this don’t usually have government backing
So Sega is 100% free to fire each and everyone who supports unionization?
That depends on local labor laws of course. Most areas have wrongful termination laws that penalize companies for firing merely for trying to form/join a union. They can still choose to fire, they’ll just have to compensate the employee for it.
But yes, they should 100% be allowed to terminate anyone for any reason, though there may be penalties depending on the reason. They should also be allowed to terminate unionized workers, though that could risk an organized strike in addition to the applicable labor laws.
That depends on local labor laws of course. Most areas have wrongful termination laws that penalize companies for firing merely for trying to form/join a union. They can still choose to fire, they’ll just have to compensate the employee for it.
In the “locality” of the United States, where this story happened, it is wholly illegal to fire people for unionizing.
though there may be penalties depending on the reason
Why do you believe the government should deny the their basic freedom of association?
Why do you describe unions as a labour cartel? Never heard that phrasing before.
Because it’s an apt description of the current state of government-backed unions in the US where this discussion is centered around. Do you find it to be inaccurate?
Not sure, just didn’t know any unions had that kind of power. I’m from AUS, so maybe things are different here
I suppose Microsoft is glad they didn;t buy SEGA then.
Goro Majima supports the common worker!