• Moonrise2473@feddit.it
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Wtf I didn’t realize that it was daedalic games

    They have a lot of experience in 2d point and click games with limited 3d, a project like this is insane

    Goodbye Deponia…

  • meisterlix@feddit.de
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 year ago

    What I’m not getting is, why are they closing all those game studios after one failed game? Everyone is going to fail sometimes, this does not seem sustainable

    • fuzzyspudkiss@midwest.social
      link
      fedilink
      English
      arrow-up
      0
      ·
      edit-2
      1 year ago

      I think they had mostly worked on point-and-click games before Gollum. Clearly they weren’t ready to scale up to a project as large as a LoTR title. Sad to see though nevertheless.

      • themizarkshow@lemm.ee
        link
        fedilink
        English
        arrow-up
        0
        ·
        1 year ago

        Just the idea/concept felt off… someone should have asked why we need a whole game about a side-character that no one asked for

        • Scrof@sopuli.xyz
          link
          fedilink
          English
          arrow-up
          0
          arrow-down
          1
          ·
          1 year ago

          I don’t understand this argument. I can think of a dozen ways of making an interesting Gollum game. It’s a fascinating and daresay iconic character. I was a little bit hyped for the game actually, too bad it’s… Well, this.