Today’s game is Assassin’s Creed Shadows. Taking a break and going to Arkham City (And 100% the base story) was definitely worth it.i think i was starting to get burnt out a little. Ubisoft made a fun game, but it’s way to big for it’s own good.
I did a quest where i had to rescue kidnapped Envoys. Having been playing a bit of Arkham lately i instinctively found myself trying to block and stuff with it’s control scheme. It took me a minute to get the hang of it again. The moment i loaded my save i entered a fight and was basically flopping around like a fish trying to remember how to dodge.
After rescuing the Envoy i had to recover a letter for peace talks. It took me up through the mountains and i got to look at all the pretty trees and see some lovely sights.
The letter ended up being taken to a castle which i had to break into to grab it. The NPC who gave me the objective told me to approach from the south but i had some issues getting up too the wall.
I luckily was able to scale the cliff faces with a bit of luck and scaled the outer wall. While i was in there i grabbed the synchronization point and took out a few of the samurai.
The letter ended up being guarded by these two guards. I stood there for a bit hoping there pattern would change but i guess they have no patrol route and just stand there 24/7. So instead what i did was stab one and make a break for the outer wall and hung off of it to hide. Once i was free i took the other guy out and grabbed the letter.
The Quest ended with me having to take the letter to this temple where the lady who needed it was waiting for me. While fast traveling to it the Season changed to winter, which gives me the opportunity too get some good photos and also grab a legendary Sumi-e i need.
Ubisoft made a fun game, but it’s way to big for it’s own good.
Well, everyone expected this game to copy Ghost of Tsushima, so maybe it’s not surprising that it ends up copying its biggest flaw as well.
Ghost of Tsushima is not quite as big as more recent Ubisoft games, though. Valhalla was just a stupidly large game with not much meaningful content in it. Just big for the sake of being big.
I heard that Shadows was supposed to be a bit smaller, but guessing they still don’t know how to really pare down the scale to match the content.
Completely forgot about that with Ghost of Tsushima. I loved that game but by the third act i was ready for it to end
Yeah GoT quickly turned from a fun game I enjoyed to a game I almost loathed and resented as I had to force myself to finish it.
It really doesn’t have enough variety to support being that long, in my opinion. The mission design is way too bland and samey and the tone of the writing just starts wearing you down. Literally everything is the same serious tone delivered in a dour monotone. A handful of moments with Kenji is not enough to break the tedium. It would be fine if the game was 20 hours long, not 60.
I still think it’s a fine sort of 7.5-8/10 at the end of the day but I consider it one of the most overrated games of all time. It’s just a polished Ubisoft collect-a-thon open world with solid combat at the end of the day. It’s not game of the decade or whatever.
Definitely how i’m feeling with this game now. The opening was really good, but the middle is disconnected and very hard for me to get attached to the story. It definitely brings it down a point for me, which sucks because besides that i really enjoy the game.