In a recent 200-page report published by Epyllion, it was explained that PC gaming spend has been trumping console platforms for years.

  • metaStatic@kbin.earth
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    2 days ago

    Consoles have just been underpowered computers for the longest time.

    Patching a console game? Digital only? get the fuck out of town.

    • Chozo@fedia.io
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      2 days ago

      Patching a console game? Digital only? get the fuck out of town.

      What?

      • ProdigalFrog@slrpnk.net
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        2 days ago

        In the past, consoles had the limitation of not being able to easily provide fixes to a game post release, which incentivized publishers to only release games that were thoroughly tested and relatively bug free.

        Consoles also for a time had the advantage of physical media that you could share with your friends, and never have to worry about accounts or a game becoming unplayable.

        They no longer have those advantages after hard drives and internet access became the norm, effectively putting them on a level playing field with PC’s, but now with the inherent disadvantage of being a locked down weak PC that can only play expensive games with a paid subscription to play them online.